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Author Topic: Nanobud's Sanctuary: Little Mac Attacks  (Read 1227018 times)
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KTH
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    « Reply #1875 on: March 29, 2012, 03:22:32 PM »


    I thinking you dropped him.
    Well, waiting for dat Metal Sonic. He look awesome.
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    Kagemaru
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    « Reply #1876 on: March 29, 2012, 03:27:46 PM »


    Iron Man

    *fist pumps*
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    The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/

    If only hacking Brawl paid bills.

    nanobuds
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    « Reply #1877 on: March 29, 2012, 04:02:24 PM »


    actually, i'm helping KTH with baby bros Tongue
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    KTH
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    « Reply #1878 on: March 29, 2012, 04:03:51 PM »


    Yeahhhh!
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    nanobuds
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    « Reply #1879 on: March 29, 2012, 04:19:28 PM »


    The legs are very difficult... but i'm almost done Im srs here
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    Wasabi_Skillz
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    « Reply #1880 on: March 29, 2012, 11:26:23 PM »


    excited for iron man!
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    ItalianStallion
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    Might controls everything

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    « Reply #1881 on: March 30, 2012, 03:47:54 AM »


    Iron Man or Baby Bros?

    Either way, I'm [censored]ing hyped.
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    dRage
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    « Reply #1882 on: March 30, 2012, 03:57:27 AM »


    Iron Man over Samus? Finally someone imports a Marvel character that I actually care about =D

    And just in time for the Avengers movie, too.
    « Last Edit: March 30, 2012, 04:03:34 AM by dRage » Logged


    nanobuds
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    « Reply #1883 on: March 30, 2012, 05:48:13 AM »


    Iron man is done... but for some reason he wont import into Brawl Box Im srs here

    Baby Mario is Almost done... just a few small tweaks
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    KTH
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    « Reply #1884 on: March 30, 2012, 05:53:54 AM »


    *preparin the file for Baby Luigi*
    « Last Edit: March 30, 2012, 06:12:19 AM by KTH » Logged


    dpgthirteen
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    Good bye everyone.

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    « Reply #1885 on: March 30, 2012, 05:56:56 AM »


    Will there be a version with Luigi as popo and Mario as Nana?
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    nanobuds
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    « Reply #1886 on: March 30, 2012, 05:57:01 PM »


    Will there be a version with Luigi as popo and Mario as Nana?
    that is for KTH to answer

    So I can't get Iron Man to import into BrawlBox... i get the error that pops up when something isnt rigged... however, I checked 5 times and everything has a skin modifier >.>

    help?
    « Last Edit: March 30, 2012, 06:59:10 PM by Nanobuds » Logged

    Carnage
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    (retired)

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    « Reply #1887 on: March 31, 2012, 01:17:19 AM »


    that is for KTH to answer

    So I can't get Iron Man to import into BrawlBox... i get the error that pops up when something isnt rigged... however, I checked 5 times and everything has a skin modifier >.>

    help?
    hope you can fix this maybe asking bj or dsx8?
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    BlueBrain
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    « Reply #1888 on: March 31, 2012, 03:12:13 AM »


    i had the same problem for a stupid mistake, it was a custom model, so i didnt notice an object i didnt delete (in ur case it may be some inner polygon), so be sure to check it using the select from list, and hide everything uve checked...
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    nanobuds
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    « Reply #1889 on: March 31, 2012, 09:56:45 AM »


    i had the same problem for a stupid mistake, it was a custom model, so i didnt notice an object i didnt delete (in ur case it may be some inner polygon), so be sure to check it using the select from list, and hide everything uve checked...
    i did that... i clicked on every object, made sure it was skinned, then hid it from view. After hiding everything, i looked on the list. there wasnt any stray polygons Im srs here
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