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« Reply #375 on: January 26, 2012, 09:15:18 AM » |
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« Reply #376 on: January 26, 2012, 11:12:47 AM » |
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Gah! I should have known... But hey, it's on its own post this time, this is nice. Even if it does show Rainbow with those weird animations.
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« Reply #377 on: January 26, 2012, 02:46:46 PM » |
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And now all of Equestria Daily will think these are model imports and nothing more. ._.
They are ignorant to the power of Brawl Hacking...
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« Reply #378 on: January 26, 2012, 02:51:16 PM » |
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And now all of Equestria Daily will think these are model imports and nothing more. ._.
They are ignorant to the power of Brawl Hacking...
Well, I haven't shown off anything besides that, I haven't really shown a video with custom animation. I want to perfect the lighting first, I just need to edit those shaders/materials first...
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« Reply #379 on: January 26, 2012, 06:02:25 PM » |
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Thanks. That should do for now, but I think I'll avoid using the Wind Waker effect for now, leave it until after custom shaders are used.
There's actually a video posted on the blog with Spike and Rainbow in gameplay, go check it out! Rainbow Dash totally pulls of Pit's animations perfectly.
Before i go and see the video, Please tell me the others are being worked on as well. if Dash is the only one getting worked on even though a mane 6 preview picture was released, then... But anyway, with more in-game footage released, Does this mean Dash will get released soon?EDIT: Ok, i saw it. i thought her animations have been made into brawl. maybe it's because you need to make the PSA's first. but i'm getting quite tired of seeing Rainbow in the previews all the time. can't we use different characters for once? (and also model previews)
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« Last Edit: January 26, 2012, 06:16:30 PM by Redpwnage795 »
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« Reply #380 on: January 26, 2012, 06:08:04 PM » |
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And now all of Equestria Daily will think these are model imports and nothing more. ._.
They are ignorant to the power of Brawl Hacking...
Yeah that's pissing me off to no end -.-; Before i go and see the video, Please tell me the others are being worked on as well. if Dash is the only one getting worked on even though a mane 6 preview picture was released, then... But anyway, with more in-game footage released, Does this mean Dash will get released soon? Yes >_> don't be so ungreatful, it takes like 3 seconds to make a freaking CSS icon.
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« Last Edit: January 26, 2012, 06:08:59 PM by TommoPuppy »
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« Reply #381 on: January 26, 2012, 06:26:36 PM » |
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spike looks pretty good, If nobody else has started one id be willing to give the psa/moveset a go (ideas/collabers probably needed)
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« Reply #382 on: January 26, 2012, 06:49:12 PM » |
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^are you talking about pinkie, dash, spike, or both? could you atleast specify?
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« Reply #383 on: January 26, 2012, 07:24:28 PM » |
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I won't turn down anyone's help, but I'll be animating everything since everyone wants to animate in Brawlbox without IK chains, so any animations might go to waste. But help with PSA could be nice.
I got around to changing the shaders in 3DS Max, I'll have an outline next and I'll preview that.
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« Reply #384 on: January 26, 2012, 07:29:20 PM » |
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^are you talking about pinkie, dash, spike, or both? could you atleast specify?
Judging by the comma usage, Spike. I thought it was pretty evident. I won't turn down anyone's help, but I'll be animating everything since everyone wants to animate in Brawlbox without IK chains, so any animations might go to waste. But help with PSA could be nice.
I wouldn't worry about that too much. You need animations to make PSA's either and they can always be revamped later. You seem to be under the impression that it's impossible to animate with forward kinematics, and it's not really.
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« Last Edit: January 26, 2012, 07:33:16 PM by TommoPuppy »
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« Reply #385 on: January 26, 2012, 07:32:52 PM » |
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I won't turn down anyone's help, but I'll be animating everything since everyone wants to animate in Brawlbox without IK chains, so any animations might go to waste. But help with PSA could be nice.
I got around to changing the shaders in 3DS Max, I'll have an outline next and I'll preview that.
Oh cool. now i can take a breather. I hope we see characters besides dash at least if the shading and outlines are applying for the others.
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« Reply #386 on: January 26, 2012, 07:50:58 PM » |
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Yes, the shaders will be the same across all the characters. I've actually got good enough results for now, and I REALLY want to get some animation to wash out that Rainbow Pit, and then show people that Rainbow can be over Pit but still act like a different fighter. Someone's got to show the mainstream world what brawl hacks really do.
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« Reply #387 on: January 26, 2012, 08:28:54 PM » |
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I'm looing foward to the next moodel preview. and I'm not puzzled anymore as i'm caught up, and i understand where we are and what we are doing.
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« Last Edit: January 26, 2012, 08:29:54 PM by Redpwnage795 »
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« Reply #388 on: January 26, 2012, 08:34:06 PM » |
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DAMN PONIES... INVADING MAI BRAWL
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« Reply #389 on: January 26, 2012, 08:36:49 PM » |
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For a moment there, i thought that was one of those hater/troll comments lol
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