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Author Topic: Soneek's Imports *Tales of Brawl: Dawn of the New World Previews*  (Read 188423 times)
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Soneek
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    « Reply #675 on: January 14, 2012, 12:06:56 PM »


    Sooo I don't have access to the laptop with my work on it, so Blue Eyes is out till further notice. Maybe I'll rig it again at school next week if I get the chance.

    I do however, have the Fox version of Infernape backed up and sort of completed. I can release the bugged version, well not too many bugs just stuff I wanna perfect. Would you guys rather have that just to try it out, and give me feedback on it?

    Also, no more PM's about requests from anyone please. I'm not taking any.
    « Last Edit: January 14, 2012, 12:15:38 PM by Sonlazy » Logged


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    « Reply #676 on: January 14, 2012, 01:16:21 PM »


    Sooo I don't have access to the laptop with my work on it, so Blue Eyes is out till further notice. Maybe I'll rig it again at school next week if I get the chance.

    I do however, have the Fox version of Infernape backed up and sort of completed. I can release the bugged version, well not too many bugs just stuff I wanna perfect. Would you guys rather have that just to try it out, and give me feedback on it?

    Also, no more PM's about requests from anyone please. I'm not taking any.
    I'll have the recolors (both B.E.W.Dragon and Infernape) to you tonight, found my SD finally the other day. So if you want to release a Beta for certain people to test, that works.

    Wait I think I sent you the Dragon ones, didn't I?
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    Soneek
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    « Reply #677 on: January 14, 2012, 01:35:35 PM »


    Yeah I have the Blue Eyes. I wish I had backed the finished model up though...I'll get my stuff later when I can.

    I'll release the Inernape Beta either tonight or tomorrow then.
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    « Reply #678 on: January 14, 2012, 02:57:34 PM »


    I am so excited that Infernape is coming out today or tomorrow, and are you making a PSA for B.E.W.D.?
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    Soneek
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    « Reply #679 on: January 14, 2012, 03:11:54 PM »


    I am so excited that Infernape is coming out today or tomorrow, and are you making a PSA for B.E.W.D.?


    No PSA for Blue Eyes, or at least not by me. Anyone else is welcome to make one, and it'll be over Charizard when I release the import.

    Also, Infernape is gonna come with an SFX pack by Jaklub.

    Here's how the rig looks so far. I think my latest version on my SD card has the fix for the feet being above the ground.

    <a href="http://www.youtube.com/watch?v=XSPVSyegFwM" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=XSPVSyegFwM</a>

    « Last Edit: January 14, 2012, 03:26:37 PM by Soneek » Logged


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    « Reply #680 on: January 14, 2012, 03:46:28 PM »


    Yah,release! And how do you work at school? Shouldn't you be studying or something? xD
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    Soneek
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    « Reply #681 on: January 14, 2012, 04:01:15 PM »


    College lol. I have a little time to work on stuff, and I'm taking a 3d design class anyway. Hopefully I'll learn how to make good models, cause there's a few things that I would love to import that don't have models.
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    xZedkiel
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    « Reply #682 on: January 14, 2012, 09:48:58 PM »


    There's going to be that oooooooone terriiiible recolor, but It's based off of the Ice Tower from Bloons Tower Defense 5. >.> They'll be with you as soon as I'm done replacing the eye textures.
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    « Reply #683 on: January 14, 2012, 10:32:25 PM »


    Btw, couldn't get the flame glow to work?
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    « Reply #684 on: January 14, 2012, 10:38:31 PM »


    I lol'd at the poll.
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    Soneek
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    « Reply #685 on: January 14, 2012, 11:01:05 PM »


    I didn't get the glow to work before, but I'll mess around in 3dsmax later and see what I can do. I prefer the original PokéPark glow over my current flame.

    I just got XZedkiel's recolors, so I'll test stuff after the Laker/Clipper game is over. Tongue

    « Last Edit: January 15, 2012, 12:46:29 AM by Soneek » Logged


    Soneek
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    « Reply #686 on: January 16, 2012, 06:58:36 PM »


    Nobody has any bugs or suggestions to report regarding Infernape?
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    « Reply #687 on: January 16, 2012, 07:03:52 PM »


    Well its not really a problem, but whenever I pause the game and rotate the model around a little bit to show my friends it's epicness, the head sorta disappears from the back...
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    Soneek
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    « Reply #688 on: January 16, 2012, 07:07:52 PM »


    The flame part of the head? I was experimenting with the transparency, and right now the flame disappears when you try to view another part of the model through it.

    Edit: It has something to do with those squares around the head too. I might just remove them completely if I can't get the original glow from Pokepark.
    « Last Edit: January 16, 2012, 07:14:57 PM by Soneek » Logged


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    « Reply #689 on: January 16, 2012, 07:16:47 PM »


    the few probles i have with it is that the rig needs some work.

    the wrist and arms are the mose noticable. the elbows bend in the wrong place. it stretches the verts and thins them out. Same with the wrist.

    also, the right shoulder pad is rigged a bit to the head, and his chin is rigged to just the neck, not the head. it also looks a bit odd around the ankles...

    besides those small things, its great. I know its just a beta, so the next version should have those fixes.

    cant wait for the update Grin
    « Last Edit: January 16, 2012, 07:19:48 PM by Nanobuds » Logged

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