GBC and Dot's Derp: Arena Ferox

Started by GBC, November 03, 2011, 08:45:22 PM

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Quote from: GBC on June 13, 2013, 05:31:10 AM
not to hard dot already made the leggings texture all id have to do is give him skyward sword links shield and sword and this will be an alt

Post Merge: June 13, 2013, 05:29:27 AM




heres some megaman. now for dot to texture

a link to the past links rig has been strarted so theres some news on that
You are fast at modeling, good sir. :srs:
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Quote from: GBC on June 13, 2013, 06:23:12 AM
lol thanks and mariodks already going to make a psa for mega however if sdoom wants to he can (i dont know jack about psas so idc who makes it)

Sadly, SDo0m has finally retired (I say finally cause he hung on for so long). So no dice on that.

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June 13, 2013, 03:34:58 PM #3212 Last Edit: June 13, 2013, 03:59:21 PM by Mariodk
Quote from: SiLeNtDo0m on June 13, 2013, 06:00:17 AM
But....I don't make PSAs anymore :<  Only animate.

Though model's looking wicked so far GBC.  Can't wait to see him textured
if you animte
i psa megaman xD
planing to make animetions based on the SSB4 previews
but moveset mainly based on SSBf2 (but alittle from SSB4 aswell and what there will be possible)
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Quote from: dOT on June 18, 2013, 11:26:10 PM
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Looks like the helmet's UV's near the face need some tweaking to have more resolution.

Also. A few other things you need to fix:



Look at his face. Look at yours' face. Look at the inside of the ear too.

Both of them need more depth.

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Quote from: Velen on June 18, 2013, 11:49:36 PM
Looks like the helmet's UV's near the face need some tweaking to have more resolution.

Also. A few other things you need to fix:



Look at his face. Look at yours' face. Look at the inside of the ear too.

Both of them need more depth.

lol thats becasue its flat lighting. no depth can be seen when its set like that
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Quote from: GBC on June 18, 2013, 11:52:55 PM
lol thats becasue its flat lighting. no depth can be seen when its set like that

Show me. :\

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Quote from: Velen on June 18, 2013, 11:53:31 PM
Show me. :\

once dot internet decides to stop messin up >.> *loks at dot*
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Quote from: Mr.MW on June 19, 2013, 12:19:53 AM
this is how the depth will look


Well, judging by that. GBC needs to physically separate Mega Man's helmet from his head, and reshape it accordingly. Mega Man's helmet does not wrap around and hug his head the way it does on the model.

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just a question but are you guys going to model and include the dog in the psa, love the megaman ;D

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The real question on animating is how it'll be done, it's hard to see if Mega Mans aniamtions are as simple as W&G, like single to two frames of movement or actually having multiple animations that move in it....did that make any sense? I know it has tons of frames for length but for detail I mean.
I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

Quote from: dOT on June 18, 2013, 11:26:10 PM
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