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Author Topic: GBC and Dot's Derp: Arena Ferox  (Read 889680 times)
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Velen
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    « Reply #2340 on: May 11, 2012, 04:23:47 PM »


    hopefully bass exe is released this weekend  AWESOME 2.0! and yes velen i fixed what you asked  Im srs here

    Thank you. I look forward to him then. =)
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    « Reply #2341 on: May 11, 2012, 05:43:27 PM »


    As for who Banjo should go over, why not both Mario and Pit?
    Rig Kazooie to FLUDD for the Mario version, and do what you want to do for the Pit version.
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    « Reply #2342 on: May 11, 2012, 06:37:47 PM »


    Yay! Bass.EXE!!!

    I'm excited! (I recently finished watching all of the English Megaman NT Warrior episodes.)


    And I think Banjo should be over Mario. It only makes sense.

    Kazooie comes up whenever Banjo needs her help. Mario calls FLUDD when he needs it.
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    « Reply #2343 on: May 11, 2012, 06:41:31 PM »


    his eyes.
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    Pretty much amazing

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    « Reply #2344 on: May 11, 2012, 09:33:09 PM »


    That looks fantastic, just banjo's eyes are a little derpy.
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    « Reply #2345 on: May 12, 2012, 04:19:08 AM »


    Unfortunately, your amazing (and I mean that sincerely -- it looks fantastic) Arthur mod is stirring up some trouble on my system.

    When I use the size mod, whenever I use the jab, jab, jab (AAA) he T-poses and gets stuck. This happens to every default and hacked costume, they will all T-pose and get stuck after using his AAA.

    Arthur is my favorite video game character, and I think the size mod looks great, so hopefully you can help me figure out what's going wrong. If it assist you in any way, my friends and I play and use all our mods exclusively in Project M Demo 2. Also, this doesn't happen when I don't use the size mod.

    While I'm not sure whether this would make a difference, I still haven't been able to get Bowser Jr. size mods to work at all and I'm wondering if PM has anything to do with it. No other mods (CSP, BP, Results Screen, Stage Mod, dozens of texture and model hacks, etc) really give me trouble.

    Any ideas? Anyone else experience this?
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    « Reply #2346 on: May 12, 2012, 04:44:25 AM »


    dat sexy texture!
    i hope he'll be over mario...
    pit just doesnt fit at all i think...
    i mean, what would he use as swords and bow and sheild?
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    ItalianStallion
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    « Reply #2347 on: May 12, 2012, 08:46:45 AM »


    pit just doesnt fit at all i think...
    i mean, what would he use as swords and bow and sheild?

    Exactly. Unless you plan on flying the whole time, spamming UP B, which is the only reason why it would make sense over him.

    Besides, it would be a tiny, skinny Banjo. It would look wack as [censored].

    Mario it is. =D
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    « Reply #2348 on: May 12, 2012, 08:55:35 AM »


    dat sexy texture! i hope he'll be over mario... pit just doesnt fit at all i think... i mean, what would he use as swords and bow and sheild?
    Wow that slipped my mind, I only agreed for Pit because the poll said so Kazooie could be rigged over the wings, if I could I would change me vote to Mario, even though I've got tons of Mario hacks to use and finish.
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    « Reply #2349 on: May 12, 2012, 02:45:33 PM »


    Bass.EXE is released!! Awesome Face so there you guys got him now
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    « Reply #2350 on: May 12, 2012, 02:46:53 PM »


    Stool dat first download I did "Wherever Vyse goes, cool follows."
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    Velen
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    « Reply #2351 on: May 12, 2012, 03:45:07 PM »


    There are somethings I want to point out, but I'll nag about that at a later date.

    Right now this is awesome. Good job!
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    « Reply #2352 on: May 12, 2012, 04:26:30 PM »


    Hey guys, I really don't want to be a pest, but could someone help me with the T-posing issue I've been having?

    I posted about it in this thread but nobody really seemed to notice it.
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    Haseyo
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    « Reply #2353 on: May 12, 2012, 05:05:35 PM »


    Love the Bass.EXE, friends are stoked to play on Monday. I was getting worried you'd cancel it ^^;
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    « Reply #2354 on: May 12, 2012, 05:25:52 PM »


    Unfortunately, your amazing (and I mean that sincerely -- it looks fantastic) Arthur mod is stirring up some trouble on my system.

    When I use the size mod, whenever I use the jab, jab, jab (AAA) he T-poses and gets stuck. This happens to every default and hacked costume, they will all T-pose and get stuck after using his AAA.

    Arthur is my favorite video game character, and I think the size mod looks great, so hopefully you can help me figure out what's going wrong. If it assist you in any way, my friends and I play and use all our mods exclusively in Project M Demo 2. Also, this doesn't happen when I don't use the size mod.

    While I'm not sure whether this would make a difference, I still haven't been able to get Bowser Jr. size mods to work at all and I'm wondering if PM has anything to do with it. No other mods (CSP, BP, Results Screen, Stage Mod, dozens of texture and model hacks, etc) really give me trouble.

    Any ideas? Anyone else experience this?
    You're not supposed to use the size mods with P:M, the motion files included with P:M Demo 2 are meant to not be changed. If you're gonna use him with P:M, you can't use with the size mod, if you decide to remove or use a different setup that doesn't use P:M's codes then you can use the size mod. o:

    On another note, Bass looks pretty great man, def getting him. Making recolors soon, maybe you should reserve them for me? Grin
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