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<a href="http://www.youtube.com/watch?v=F2S8FnNb9t0" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=F2S8FnNb9t0</a>
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Author Topic: KTH's P$A : Tails!  (Read 102754 times)
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KTH
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    « Reply #90 on: November 22, 2011, 12:58:57 PM »


    If you can do it, it's perfect please.

    Did you got any idea for the final smash? I'm thinking about the same of KDDD but Rayman dancing like Disco and rabbit become crazy.
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    Pervyman Trigger
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    « Reply #91 on: November 22, 2011, 01:17:09 PM »


    Here, this is what little I thought of for Rayman, personally I like the wait two and, the wins, the taunts, and the lose, but you can change them if you want. I had only played the first two on the PS1 so that's what this is based off of
    Rayman
    Over: Luigi
    Basic ANimation
    Wait 1: Rayman swings his fist in curicals
    Wait 2: Rayman grabs his body and bounces it between his hands
    Wait 3: Rayman spins his hair and flaots for a few secounds

    A Attacks
    Up A: Same as Luigi
    Side A: Same as Luigi
    A: Punch
    AA: Punch
    AAA: Launches head forward
    Dash: Raymans hands spin around his body as he runs forward
    Down A: Luigis down smash

    B Attacks
    Up B: Hairocopter: Raymans hair spins at eterm speed alowwing him to fly (Hopefully we can amke this work like Pit's Up B)
    Netrual B: Raymans Iconic fist Attack. His siginture move of the first game and kinda of underuse din the secound. Holding the B botton will cause Rayman to spin fist fist around, Releaseing will make him paunch forward, the longer you hold it, the biger it gets and the farther it goes.
    Side B: Lum Shot: Rayman shoots a yellow Lum
    Down B:

    Smash Attacks:
    Up Smash:
    Side Smash: Clap: Raymans hands grow huge and clap at the side of him
    Down Smash: Swings his hands overhead and slams them into the ground, they grow as he swings them

    Win/Taunts:
    Up Taunt: Raymans Rape face from the first game
    Down Taunt:
    Side Taunt: Warp gate dance from rayman 2
    Win 1: Raymans stage clear dance from the first game
    Win 2: Pulls out his body and spins it on his finger like a basketball
    Win 3: His body peices randomly come on screen from differnt directions and assemble as Rayman
    Lose: Raymans hands seem to be missing and he's looking around for them

    Final Smash: Golden Fist: Rayman gets his final upgrad and launches a huge gold fist acrost the stage
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    KTH
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    « Reply #92 on: November 22, 2011, 02:05:26 PM »


    That sound sexy.

    Did you play at Rayman Origins?
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    « Reply #93 on: November 22, 2011, 02:21:05 PM »


    Unfortunately I don't have the time or money, a real disappointment as I want to REAL bad.

    Also were am I putting this Plunger/Bunny? Left Foot, Right Foot head, Left hand, Right hand?
    « Last Edit: November 22, 2011, 02:22:22 PM by Epic Pervy » Logged


    KTH
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    « Reply #94 on: November 22, 2011, 02:34:13 PM »


    Oh well, the rabbit on the right hand and the plunger on left hand.
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    « Reply #95 on: November 22, 2011, 02:37:30 PM »


    Gotcha, but do me a favor and see if you can find a rabbit model, I can handel making the plunger but not the rabbit Oh shi~
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    KTH
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    « Reply #96 on: November 22, 2011, 03:02:42 PM »


    No i didn't found it. ._.
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    « Reply #97 on: November 22, 2011, 03:15:33 PM »


    Raymans looking good with dem new textures Happy Face Mind if I use them for my V3 Release?

    EDIT: Also my public release will have non-rigged thumbs, but I'm rigging Raymans thumbs for the PSA model, and I'm having to move Luigi's thumb bone to do it, so his thumb will need fixed animations
    « Last Edit: November 22, 2011, 03:42:35 PM by Epic Pervy » Logged


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    « Reply #98 on: November 22, 2011, 03:48:20 PM »


    Yeah, for the moment it's just a v1. I preview with your update to add more work on hair.
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    « Reply #99 on: November 22, 2011, 03:49:54 PM »


    All right, I'm about done with my V3 Model, so I'll just release it and you can finish with your brawl textures ^_~
    « Last Edit: November 22, 2011, 04:08:51 PM by Epic Pervy » Logged


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    « Reply #100 on: November 22, 2011, 03:58:30 PM »


    Good luck
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    KTH
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    « Reply #101 on: November 22, 2011, 04:05:44 PM »


    All right, I'm about done with my V3 Model, so I'll just release it and you can finsih with your brawl textures ^_~
    Cool =D, i'll do this tomorrow. I got to my bed right now. You should rig the mouth too.

    Good luck

    Thank you.
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    « Reply #102 on: November 22, 2011, 11:02:37 PM »


    You should rig the mouth too.
    Tried and failed horribly. His mouth is strange and while I may be able to make it work right, it would take a hell of a lot of work and a couple of weeks to do, which I do not have the time for.

    EDIT: Hey KTH I had an idea. How about's I port the Rayman model over Yoshi and we use him for the PSA?
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    KTH
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    « Reply #103 on: November 23, 2011, 05:01:04 AM »


    Well, you still can port him without rigging and i got V.Joe over Yoshi.
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    « Reply #104 on: November 23, 2011, 09:35:40 AM »


    I love your idea, is so crazy! I think it's possible in fact. We have all the moveset of Ryu... but we need the model for really begin.

    *Sorry late*

    Will you guys incoporate new move from ultimate marvel vs capcom 3 such as the hado shoryuken and the "hado transformation". It would be awesome if you guys could put a hado mode sort of like Naruto CoN moveset kyubi mode where all Ryu Smash would be enhenced for a short period like in UMvC3.
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