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« Reply #345 on: December 29, 2012, 07:28:49 PM » |
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the Woodstocks, the same that i have for Snoopy.
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« Reply #346 on: December 29, 2012, 07:40:03 PM » |
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Or you could have them be Snoopy's. xD
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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« Reply #348 on: January 14, 2013, 12:36:39 AM » |
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nice job on dem expressions
hmm i belief i can get dat saber glowing for you if your interested...
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« Last Edit: January 14, 2013, 12:44:03 AM by Mr.MW »
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« Reply #349 on: January 14, 2013, 04:57:35 AM » |
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Oh nice, I love the heroes paradise design for Travis. Looks awesome Snoopy, I'll have to try it out later.
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« Reply #350 on: January 14, 2013, 09:23:30 AM » |
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YES. Been waiting for this version of the model.
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« Reply #351 on: January 14, 2013, 09:39:25 AM » |
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Yaaaaay Travis. You couldn't get the bump maps to work, I guess?
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Muslims are literally murderers
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« Reply #352 on: January 14, 2013, 09:58:03 AM » |
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you should update the title for travis released
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« Reply #353 on: January 14, 2013, 10:24:34 AM » |
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thanks guys, glad you like him. nice job on dem expressions
hmm i belief i can get dat saber glowing for you if your interested...
i already nulled the Normals for it, but if you want to try, go right ahead. Yaaaaay Travis. You couldn't get the bump maps to work, I guess?
file size. i was already pushing it with what i have in him already. doubling the amount of textures was basically out of the question. you should update the title for travis released as i had already said... can't seem to edit the OP...
not sure why i can't. it won't let me change the OP or the thread title.
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« Reply #354 on: January 14, 2013, 10:26:10 AM » |
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file size. i was already pushing it with what i have in him already. doubling the amount of textures was basically out of the question.
Bah, lame.
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Muslims are literally murderers
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« Reply #355 on: January 15, 2013, 08:13:59 PM » |
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hey look, i can change the OP and title now. yay. anyways, preview for next project i promised Carnage i'd make him if his Ridley PSA got far enough. which it got a full release. so yeah.
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« Reply #356 on: January 15, 2013, 08:15:01 PM » |
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hey look, i can change the OP and title now. yay. anyways, preview for next project i promised Carnage i'd make him if his Ridley PSA got far enough. which it got a full release. so yeah. Are you making a version over Chari as well?
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« Last Edit: January 15, 2013, 08:39:24 PM by ItalianStallion »
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« Reply #357 on: January 15, 2013, 08:20:54 PM » |
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Travis, huh? Where's Beyond?
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NNID: Cha0sKnight 3DS FC: 4768-7680-2509
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« Reply #358 on: January 15, 2013, 08:59:41 PM » |
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Are you making a version over Chari as well?
i'm only making a Charizard version, using the same boneset that i gave Ridley, so it'll work with the PSA, but not only be for the PSA. my opinion is that a model shouldn't be made only for a PSA, because not everyone wants to use PSAs, like myself. Travis, huh? Where's Beyond? too overcome with joy to speak
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« Reply #359 on: January 15, 2013, 09:07:22 PM » |
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i'm only making a Charizard version, using the same boneset that i gave Ridley, so it'll work with the PSA, but not only be for the PSA. my opinion is that a model shouldn't be made only for a PSA, because not everyone wants to use PSAs, like myself. too overcome with joy to speak Cool. Good to hear. Not that there is anything wrong with the PSA, it looked great on a few videos I saw, I'm just so used to Charizard's original moveset.
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