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Author Topic: Anivernage Moveset Stuff, New OP, Spider-Man & Iron-Man in the works!  (Read 530005 times)
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Anivernage
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    « Reply #675 on: August 22, 2012, 02:46:12 PM »


    you should do n64 ssb mario too Tongue

    super mario galaxy moveset will his up B have to do with making clouds? xD

    yeah i made something that no one made >.>..... for articles but i havent created one.....<.<

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    ill test rivo today.
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    Mareeo 64
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    Welp 0_o

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    « Reply #676 on: August 22, 2012, 03:17:28 PM »


    I would suggest ShadowSnake's riivo loader. It's extremely strait-forward to use.
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    Carnage
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    « Reply #677 on: August 22, 2012, 03:17:42 PM »


    yeah i made something that no one made >.>..... for articles but i havent created one.....<.<

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    ill test rivo today.

    i was talking about ssb mario not the n64 super mario but it will do xD and i hope everything works like you wanted
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    StupidMarioFan1
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    « Reply #678 on: August 22, 2012, 04:20:18 PM »


    yeah i made something that no one made >.>..... for articles but i havent created one.....<.<

    Also


    ill test rivo today.
    You forgot to get rid of one of the extra hands. xD
    i was talking about ssb mario not the n64 super mario but it will do xD and i hope everything works like you wanted
    I asked him to include my SM64 Mario.

    Post Merge: August 22, 2012, 04:32:40 PM
    So when can we expect more Bowser preivews with his fixed eye lids? An idea, than might be too much, how about editing the pwoerup models for each character, like for SM64 Mario (& Luigi if you include him), you could make the Fire Flower & Cape Feather & Super Leaf a bit more blocky, and things like that. It'd give a bit more custumization to each alternate costume in my point of view. Are the powerups replacing Fludd? Like you have all the items attached to bones and all replace Article 2 and is attached to Mario's RHaveN bone? That's how I'm doing my SMG Powerups, which are exported from the ISOs, so I could send you the SMG Power Star & Fire Flower this weekend since they're already replacing the right items for Brawl.
    « Last Edit: August 22, 2012, 04:32:40 PM by StupidMarioFan1 » Logged

    I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

    Anivernage
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    « Reply #679 on: August 22, 2012, 05:31:52 PM »


    You forgot to get rid of one of the extra hands. xDI asked him to include my SM64 Mario.

    Post Merge: August 22, 2012, 04:32:40 PM
    So when can we expect more Bowser preivews with his fixed eye lids? An idea, than might be too much, how about editing the pwoerup models for each character, like for SM64 Mario (& Luigi if you include him), you could make the Fire Flower & Cape Feather & Super Leaf a bit more blocky, and things like that. It'd give a bit more custumization to each alternate costume in my point of view. Are the powerups replacing Fludd? Like you have all the items attached to bones and all replace Article 2 and is attached to Mario's RHaveN bone? That's how I'm doing my SMG Powerups, which are exported from the ISOs, so I could send you the SMG Power Star & Fire Flower this weekend since they're already replacing the right items for Brawl.
    lol the polygons are in strange names and model was white except the face >.> i had to color it in Photoshop.

    Also the pictures of bowser you mean of import of both import and moveset....

    Also2 its a secret >.> theyre on fludd.
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    jrush64
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    « Reply #680 on: August 22, 2012, 07:06:19 PM »


    Aniverge sorry if this has been asked before. But will you be releasing Sasuke soon?
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    Ikuto
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    « Reply #681 on: August 22, 2012, 07:13:39 PM »


    Aniverge sorry if this has been asked before. But will you be releasing Sasuke soon?
    Yes, should be before summer vacation ends if im correct.
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    « Reply #682 on: August 22, 2012, 07:16:26 PM »


    Ok well I'm glad you are not giving up on hacking. Now to go back to my corner and wait... Im srs here
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    StupidMarioFan1
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    « Reply #683 on: August 22, 2012, 08:45:50 PM »


    lol the polygons are in strange names and model was white except the face >.> i had to color it in Photoshop.
    I know that the polygons are mostly white....I'm the one who imported them, it's because in SM64 their polygon colors and not actual textures, not sure how I got the face, part of the overalls and the caps to be colored. Undecided I figured that if you checked and unchecked the polygons that had "hand" in the name, you'd figure out which one to uncheck.
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    I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

    Anivernage
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    « Reply #684 on: August 23, 2012, 11:37:39 PM »


    http://forums.kc-mm.com/index.php?topic=49802.0
    new problem im getting angry looks like brawl doesn't want me to hack him >.>

    this is needed for almost every project im making.

    im almost giving up Sad
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    Kienamaru
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    « Reply #685 on: August 23, 2012, 11:39:36 PM »


    Don't give up man! We need you here!
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    Anivernage
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    « Reply #686 on: August 23, 2012, 11:47:02 PM »


    Don't give up man! We need you here!
    maybe ill not leaving just make csp´s only   Cry
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    Kienamaru
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    « Reply #687 on: August 23, 2012, 11:51:48 PM »


    Don't forget model edits and awesome rigging. I wish i knew how to fix your problem, hopefully someone will help you out.
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    « Reply #688 on: August 24, 2012, 03:16:30 AM »


    maybe ill not leaving just make csp´s only   Cry
    dont need to make imports to continue with your epic psas imo xD
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    « Reply #689 on: August 24, 2012, 03:22:20 AM »


    ^ Agreed. Imports seem pretty common and are some of the only things to get consistently done.
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