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« Reply #240 on: December 18, 2011, 12:47:02 AM » |
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Yep. Just as soon as Spex can finish the rig on her feathers.
What feathers are you talking about? You mean her wings?
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« Reply #241 on: December 18, 2011, 09:27:17 AM » |
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I wish you the best of luck with those feathers!
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« Reply #242 on: December 18, 2011, 10:58:51 AM » |
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I wish you the best of luck with those feathers! Yeah. Thanks. I've been really busy, so I'm only halfway done. But now that I have some time I'll be finished really soon.
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« Reply #243 on: December 18, 2011, 10:59:48 AM » |
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So, does this mean the feathers will be able to be animated as well?
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« Reply #244 on: December 18, 2011, 11:02:11 AM » |
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Yeah. Thanks.
I've been really busy, so I'm only halfway done. But now that I have some time I'll be finished really soon.
Nice. I have been working on a couple stages. and again, thanks for the help.
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« Reply #245 on: December 18, 2011, 12:37:12 PM » |
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I can't wait to see how this looks in-game.
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« Reply #246 on: December 18, 2011, 02:51:18 PM » |
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Nice. I have been working on a couple stages.
and again, thanks for the help.
Yeah. No problem. I finally found out why you hate these feathers so much. Each time I rig them they get meaner..... Anyways. I'm done now. The feathers are now rigged to the ShoulderN instead of the ShoulderJ. I tested the rig with the motionetc.pac and it looks pretty good. There's gonna be some minor clipping with the arms, but that honestly can't be avoided. Also, I think I broke the face a little. I fixed it, but make sure to check it in Max. PM is in route.
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« Reply #247 on: December 18, 2011, 03:26:59 PM » |
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Glad you finally have the feathers rigged. Can't wait to see what they look like! :3
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« Reply #248 on: December 18, 2011, 03:45:04 PM » |
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Yeah. No problem.
I finally found out why you hate these feathers so much. Each time I rig them they get meaner.....
Anyways. I'm done now. The feathers are now rigged to the ShoulderN instead of the ShoulderJ.
I tested the rig with the motionetc.pac and it looks pretty good. There's gonna be some minor clipping with the arms, but that honestly can't be avoided. Also, I think I broke the face a little. I fixed it, but make sure to check it in Max.
PM is in route.
Thanks man, you're a life saver. I can't wait to finally finish her.
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« Reply #249 on: December 18, 2011, 03:55:11 PM » |
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I look forward to seeing how she looks in-game.
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« Reply #250 on: December 18, 2011, 05:42:20 PM » |
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I'm itching for a screenshot.
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« Reply #251 on: December 18, 2011, 05:49:30 PM » |
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I'm itching for a screenshot.
Agreed. She looks great in BB, so it must look at least okay in-game.
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« Reply #252 on: December 18, 2011, 11:11:09 PM » |
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I'm itching for a screenshot.
Agreed. She looks great in BB, so it must look at least okay in-game.
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« Reply #253 on: December 19, 2011, 12:37:23 AM » |
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Are you [censored]ing kidding me? That is the most amazing preview I have ever seen.
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« Reply #254 on: December 19, 2011, 12:53:06 AM » |
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Are you [censored] kidding me?
That is the most amazing preview I have ever seen.
She is almost done. I just have to fix a few errors with the legs, rig the fingers, and fix the shaders. Edit: Have another preveiw
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« Last Edit: December 19, 2011, 04:23:31 AM by DemonBoy »
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