TABUU / FREDRIK PSA house. Magolor - Current WIP

Started by Tabuu Forte Akugun, December 06, 2011, 01:44:06 AM

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Don't rush it man, it's more worth ut if it comes out right, even if it is late

January 15, 2014, 08:24:43 PM #871 Last Edit: January 15, 2014, 08:36:07 PM by Tabuu Forte Akugun
I'm just so frustrated, I've done all this work for nothing, now stuck with a PAC file I don't know how to revert...

EDIT: It's confirmed. I'm going to have to start the PSA over again, so I won't make the release on time. I need more time. I want to apologize in advance to all of you who were looking forward to trying out K. Rool. Thank God for PSAMod, I can keep my edits open while I edit a clean FitDonkey.pac. But once I'm done restoring my edits to this clean file, I'll back it up and then make the Override edits. Is anyone here good at removing/editing Action Overrides and can help me figure this out? Leon Exodio pointed those out to me, but there are so many actions and subroutine references IDK where to start. D: Please bear with me, guys. I WILL make this PSA and nothing will stand in my way, but I have no intention of releasing a glitchy piece of crap. I'll even revamp cape animations for the release.

Quote from: Tabuu Forte Akugun on January 15, 2014, 08:24:43 PM
I'm just so frustrated, I've done all this work for nothing, now stuck with a PAC file I don't know how to revert...

EDIT: It's confirmed. I'm going to have to start the PSA over again, so I won't make the release on time. I need more time. I want to apologize in advance to all of you who were looking forward to trying out K. Rool. Thank God for PSAMod, I can keep my edits open while I edit a clean FitDonkey.pac. But once I'm done restoring my edits to this clean file, I'll back it up and then make the Override edits. Is anyone here good at removing/editing Action Overrides and can help me figure this out? Leon Exodio pointed those out to me, but there are so many actions and subroutine references IDK where to start. D: Please bear with me, guys. I WILL make this PSA and nothing will stand in my way, but I have no intention of releasing a glitchy piece of crap. I'll even revamp cape animations for the release.
that why you should always have a back up lol also ill help you on getting rid of the grab overrides for dk if you want

Quote from: Leon Exodio on January 15, 2014, 08:40:11 PM
that why you should always have a back up lol also ill help you on getting rid of the grab overrides for dk if you want

I would love that. Mind if I send you the file once I'm done the PSA? I don't want to run the risk of BrawlBox .67 corrupting it.

Quote from: Tabuu Forte Akugun on January 15, 2014, 08:41:35 PM
I would love that. Mind if I send you the file once I'm done the PSA? I don't want to run the risk of BrawlBox .67 corrupting it.
yeah sure in the time ill just edit a normal dk psa to see if i can get rig of his grab walks and what not

Quote from: Leon Exodio on January 15, 2014, 08:42:39 PM
yeah sure in the time ill just edit a normal dk psa to see if i can get rig of his grab walks and what not

See if you can do anything about his Heavy item animations, too. I had it half working, but I forget how. lol

Quote from: Tabuu Forte Akugun on January 15, 2014, 08:44:02 PM
See if you can do anything about his Heavy item animations, too. I had it half working, but I forget how. lol
why do you need the Heavy item animations gone for lol

Quote from: Leon Exodio on January 15, 2014, 08:55:06 PM
why do you need the Heavy item animations gone for lol

Just replaced with the normal stuff (HeavyWalk1/2, and not being able to walk/jump with crates and [censored])

Quote from: Tabuu Forte Akugun on January 15, 2014, 08:57:57 PM
Just replaced with the normal stuff (HeavyWalk1/2, and not being able to walk/jump with crates and [censored])
i was going to edit my post because i  just though of why you needed it to be replaced lol

K. Rool IS weaker than DK, since he always gets beaten. lol

Quote from: Tabuu Forte Akugun on January 15, 2014, 09:03:12 PM
K. Rool IS weaker than DK, since he always gets beaten. lol
ok well i some what got rid or the grab stuff but he still does the animation for the F throw but i think you can just change the animation and repsa it to be fine but he cant pick up barrels,crates,partyball he just puts then back down but ill look in it for the items but the grabs should be fine

Quote from: Leon Exodio on January 15, 2014, 09:19:26 PM
ok well i some what got rid or the grab stuff but he still does the animation for the F throw but i think you can just change the animation and repsa it to be fine but he cant pick up barrels,crates,partyball he just puts then back down but ill look in it for the items but the grabs should be fine

I wonder what could be causing all that crap. :P

oy... model limitations...
maybe calikingz could help as well? his PSAs are astounding; he made an excellent Megaman X, a near-perfect crash bandicoot, the saiyan god Broly, and many more. im sure if he has some spare time he could lend a hand or 3. the more people that help, the better i say. just an idea.

Switch FC: SW-4190-2933-4524

Quote from: Bad Box Art Mega Man on January 15, 2014, 09:24:56 PM
oy... model limitations...
maybe calikingz could help as well? his PSAs are astounding; he made an excellent Megaman X, a near-perfect crash bandicoot, the saiyan god Broly, and many more. im sure if he has some spare time he could lend a hand or 3. the more people that help, the better i say.

It's PSA limitations. :P

All I need help with is those, the rest I can do fine. :)

Quote from: Tabuu Forte Akugun on January 15, 2014, 09:25:48 PM
It's PSA limitations. :P

All I need help with is those, the rest I can do fine. :)
right,i keep forgetting hitboxes are applied to bones (PSAs) and not textures.

Switch FC: SW-4190-2933-4524