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Author Topic: Article Floating Point Editor "Update"  (Read 15057 times)
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PPXEXE
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    « on: January 01, 2012, 01:43:45 PM »


    Article Floating Point Editor

    Download - http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24493
    -

    This is an Article Floating Point Editor, this was made to make PSA Articles editing simple and easy without the hassle of using an hex editor to do very simple task such as making Samus missiles move faster, or making luigi's fire balls last longer.

    All Floating point data currently added is from

    http://anonym.to/?http://opensa.dantarion.com/wiki/Article_Floating_Points

    Okay, the Update is complete, with a whole revamped design.

    All Missing Found Articles have been added.

    Articles have been reorganazined, and set into Tables.

    Bugs from the previous version have been fixed.

    .Pac files don't over write now, and instead are now saved into the "EditedFiles" folder. This way unwanted mistakes are a simple fix.

    Degrees, and Radians  values have been fixed.

    A newly added CustomFloatingPoints.txt : for  organizing of found information about Articles.

    A New "Update" Key, that uploads new articles from the OpenSA Source page.

    Updated Credits/About

    Data Splitter has been changed from "-" to "l"

    Two short-cut keys are added for fast scrolling  to move to next/previous Offset. "w - for scrolling up" and "s - for scrolling down"

    Note: To save changes you have to press "Enter" after inputting the change.

    Credits:
    Programming: ShyGuy
    Article Data Extraction: Dantarion
    Code Organization: PPXEXE
    « Last Edit: January 02, 2012, 06:43:14 PM by PPXEXE » Logged

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    « Reply #1 on: January 01, 2012, 05:28:10 PM »


    Ness seems to be missing in action.
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    PPXEXE
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    « Reply #2 on: January 01, 2012, 05:43:34 PM »


    Ness is included.  He's right under Game n Watch.

    I have to go over some of these characters again, it's hasn't been updated in a while. New Articles have been added since his was created. So Updates will be coming in more quickly then thought.
    « Last Edit: January 01, 2012, 05:46:35 PM by PPXEXE » Logged

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    « Reply #3 on: January 01, 2012, 05:54:01 PM »


    Sorry, I meant Lucas xD

    Well done, this makes stuff much easier for me.
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    PPXEXE
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    « Reply #4 on: January 01, 2012, 05:58:30 PM »


    No problem, and thank you.

    After you said something i went back, and notice there have been changes since i've updated stuff. So Ness will be getting some stuff added as well.

    Also re-download for Lucas. I just added him a moment ago thanks to MarioDK noting me that he was missing.
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    « Reply #5 on: January 01, 2012, 08:26:52 PM »


    ROBOT only has information and stuff available for his gyro, is it my file or is there something I'm missing?
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    PPXEXE
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    « Reply #6 on: January 01, 2012, 08:33:41 PM »


    No your file isn't missing anything. I'm currently working on updating ALL the characters. Before R.O.B only had info on his gyro but his article data has been updated. Please give me some time to gather all the data, I will update soon.
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    « Reply #7 on: January 02, 2012, 12:07:14 AM »


    Oh Very well, need any help with the other characters? Marth for example has no article data at all. Again, thanks for this tool Cheesy
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    KingJigglypuff
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    « Reply #8 on: January 02, 2012, 08:01:10 AM »


    This program is amazing. I thank you for your hard work on this. And I have a mild notification. The floating points for the Pokemon's Stamina aren't there.
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    « Reply #9 on: January 02, 2012, 09:55:54 AM »


    Your welcome, and I know. The program is currently going through a full revamp, so things like this doesn't happen again. Please be patient, i'm sure i'll have it completely updated before the end of the day.
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    PPXEXE
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    « Reply #10 on: January 02, 2012, 06:40:30 PM »


    Okay, the Update is complete, with a whole revamped design.

    All Missing Found Articles have been added.

    Articles have been reorganazined, and set into Tables.

    Bugs from the previous version have been fixed.

    .Pac files don't over write now, and instead are now saved into the "EditedFiles" folder. This way unwanted mistakes are a simple fix.

    Degrees, and Radians  values have been fixed.

    A newly added CustomFloatingPoints.txt : for  organizing of found information about Articles

    A New "Update" Key, that uploads new articles from the OpenSA Source page.

    Updated Credits/About

    Data Splitter has been changed from "-" to "l"

    Two short-cut keys are added for fast scrolling  to move to next/previous Offset. "w - for scrolling up" and "s - for scrolling down"
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    « Reply #11 on: January 02, 2012, 06:48:19 PM »


    Alright. Smiley
    But I think the download seems to be broken atm. :/
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    « Reply #12 on: January 02, 2012, 06:53:00 PM »


    "Fixed"
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    TheShyGuy
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    « Reply #13 on: January 02, 2012, 08:12:34 PM »


    Heres a vid of me using my program. I edit the bone that links (article)bow is attached to first in hex - the old way - dingos way. Then i do it using my program. Its simply an easier way to edit articles floating point values for psas.  I saw that some of you guys made some nice gfx out of my ext gfx editor. So heres another/updated toy =).

    -unknown 3 in opensa is the value of the bone index that links bone is attached to, jsyk
    -if you wnna see what im actually doing, your probably going to have to fullscreen the vid.

    <a href="http://www.youtube.com/watch?v=KNQvesXlFnE" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=KNQvesXlFnE</a>


    « Last Edit: January 02, 2012, 08:13:29 PM by TheShyGuy » Logged

    aidanshin
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    « Reply #14 on: January 03, 2012, 05:29:42 AM »


    I saw it but some of the points are still not clear.
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