Where to download Ais 0.1.1 model editor?

Started by DannyDirnt, January 13, 2012, 04:10:59 PM

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No. You can.

See, Max 8 and Max 9 are radically different from Max 2010 and 2011. They changed the plugin format between them.

Max 8 can't use 2010 plugins. That's the error I got when I tried to do that.

However, since people aren't going to drop a wad of cash to get 2011 when they have 2010, Max 2010 allows for upgrades (or downgrades, to a point) of their plugins.

All that, and I installed the 2011 plugin in my 2010 Max, so it works.


How then? Changing routes didn't work,and it throws an error in Spanish (Given my computer is in Spanish) and it doesn't recognize .dae files anymore.

I changed in program folder to C:\Programs(x86)\Autodesk\3DS Max 2010\

And the plugin destination to C:\Programs(x86)\Autodesk\FBX\FBXPlugins\2012.2\3DS Max 2010\

With the Browse button.It gives me the route of the .dlu plugin in the roor box and says "failed to initialize"
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It's been a while since I installed it. Hm.

Anyways, you'll want the 2011 plugin. I've heard around that 2012, also has some problems, but that's just me thinking that. I might be wrong there. All I know is that 2011 works perfect.

So this error happened while you were installing or after?


After I installed.And don't worry,I'm installing 2011 flugin 32 bit
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I have been installing it,it gives me the error,after installing 2011 plugin
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Hmm. Is your computer 32-bit or 64-bit? That makes a difference, too.


It's 64 bits,but I have 32 bits Max 2010
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And it works?

There should be a 64-bit plugin. Try that one.


Error again,this time it says error code 193 too
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Huh. This is the strangest thing I've heard of. Anyways, I suppose that this error's the result of using the 64-bit plugin for the 32-bit MAX.

Well, that's the length of my expertise. Too much is different about our computers for me to help you any further.....

Can you still use the plugin your Max 2010 came with? If it's possible, try to uninstall back to that.

Hm.

I guess it honestly would be easier to go about it the way you were.

Here's AiS: http://cid-c59ea3c98a300f31.skydrive.live.com/self.aspx/.Public/Programs/ais0.1.3.zip

(And I think you'll need this to get the AiS DAEs into Max 8: http://sourceforge.net/projects/colladamaya/files/COLLADAMax%201.4.1%20plug-ins/ColladaMax_FREE_3.05C.exe/ColladaMax_FREE_3.05C.exe/download)

Use that to get the Polygons in 8, and then go get the Bones in a 2010 .MAX from the Model Bones Resource thread.

I'm pretty sure that's the method Jokekid uses anyway.


So,you just installed it changing the routes for the files and done?
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I didn't have any problems installing. Not in the least.

My computer's in English though.


Well,I suppose it doesn't make any difference.Maybe I should download 2011
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If you feel you should. It comes with the right one, most certainly.