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« Reply #12405 on: December 25, 2013, 04:06:11 PM » |
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Work so far on the Golden parts of the model. Very little work's been done on the texture itself. I mainly wanted to show off the engraving design. Damnit from the previous preview it looked like you were working on Bowser Jr. xD
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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« Reply #12406 on: December 25, 2013, 04:17:17 PM » |
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Woah, now what have I been missing out on?
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« Reply #12407 on: December 25, 2013, 08:34:31 PM » |
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Woah, now what have I been missing out on?
forgot i haven't showed any of the new progress with new other m samus and other m zss here, especially the ingame. that is one of the planned recolors as you can see the marks on hand, left breast, and back glows specs other m gun gun error is fixed, this is an older pic. looks like this now: this is also the already shown pic same here, you can see that all lights glow specs other m zss head model in helmet new textures
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« Reply #12408 on: December 25, 2013, 10:20:42 PM » |
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forgot i haven't showed any of the new progress with new other m samus and other m zss here, especially the ingame. that is one of the planned recolors as you can see the marks on hand, left breast, and back glows specs other m gun gun error is fixed, this is an older pic. looks like this now: this is also the already shown pic same here, you can see that all lights glow specs other m zss head model in helmet new textures Christ almighty, Christmas might be over but you guys are still making awesome gifts. That all looks great, yo.
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« Reply #12409 on: December 25, 2013, 11:30:51 PM » |
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It's been a while since I've given an update on this. It is actually quite near completion, mainly just have to finish up the PSA aspect of the Biggoron Sword version. Another thing standing in my way is the talk shp0. For some reason it seems to be incompatible with the vertex set (his throat verts shoot up through his head). The Blink and Ouch shp0 expressions work great though. I've got some new custom OOT item models in there that seem to be working fine, although I may size down that boomerang.This is something I've been working on on the side, kind of a personal mod, but I may upload a pack with some of my toon Links that I'm working on. I decided to make a ALBW(ish) Link based off my ALTTP Link model. haha, I initially forgot to set up the objects properly, so he has two left eyes with the eye yellow showing and is missing his eyebrows in this pic.
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« Reply #12410 on: December 26, 2013, 12:01:39 AM » |
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Nice work Tormod, can't wait to get that OOT Link.
Also, dat Samus everything.
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« Last Edit: December 26, 2013, 12:03:33 AM by Mansta8 »
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« Reply #12411 on: December 26, 2013, 05:20:18 AM » |
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It's been a while since I've given an update on this. It is actually quite near completion, mainly just have to finish up the PSA aspect of the Biggoron Sword version. Another thing standing in my way is the talk shp0. For some reason it seems to be incompatible with the vertex set (his throat verts shoot up through his head). The Blink and Ouch shp0 expressions work great though. I've got some new custom OOT item models in there that seem to be working fine, although I may size down that boomerang.This is something I've been working on on the side, kind of a personal mod, but I may upload a pack with some of my toon Links that I'm working on. I decided to make a ALBW(ish) Link based off my ALTTP Link model. haha, I initially forgot to set up the objects properly, so he has two left eyes with the eye yellow showing and is missing his eyebrows in this pic. lol herp derp OoT Link is looking great, although his nose always bothers me (not JUST yours, but all OoT Link noses...)
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« Reply #12412 on: December 26, 2013, 09:37:17 AM » |
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The Hylian shield that Toon Link has is really cute
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[PICTURE REMOVED. Reason: Total signature pic size exceeds 695x200.]
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« Reply #12413 on: December 26, 2013, 09:47:50 AM » |
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although his nose always bothers me (not JUST yours, but all OoT Link noses...) Well they are always based off the N64 model, so it is understandable, though I think the OoT 3D one might not have as big of a nose as the original one...
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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« Reply #12415 on: December 26, 2013, 10:21:56 AM » |
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Still much work to be done
It's .EXE all over again!
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« Reply #12416 on: December 26, 2013, 10:31:33 AM » |
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It's .EXE all over again! No. That [censored]ty Creepypasta should stay dead.
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« Reply #12417 on: December 26, 2013, 10:35:29 AM » |
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It's been a while since I've given an update on this. It is actually quite near completion, mainly just have to finish up the PSA aspect of the Biggoron Sword version. Another thing standing in my way is the talk shp0. For some reason it seems to be incompatible with the vertex set (his throat verts shoot up through his head). The Blink and Ouch shp0 expressions work great though. I've got some new custom OOT item models in there that seem to be working fine, although I may size down that boomerang.This is something I've been working on on the side, kind of a personal mod, but I may upload a pack with some of my toon Links that I'm working on. I decided to make a ALBW(ish) Link based off my ALTTP Link model. haha, I initially forgot to set up the objects properly, so he has two left eyes with the eye yellow showing and is missing his eyebrows in this pic. That Hylian Shield is too gorgeous.
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NNID: Cha0sKnight 3DS FC: 4768-7680-2509
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« Reply #12418 on: December 26, 2013, 11:18:47 AM » |
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It's been a while since I've given an update on this. It is actually quite near completion, mainly just have to finish up the PSA aspect of the Biggoron Sword version. Another thing standing in my way is the talk shp0. For some reason it seems to be incompatible with the vertex set (his throat verts shoot up through his head). The Blink and Ouch shp0 expressions work great though. I've got some new custom OOT item models in there that seem to be working fine, although I may size down that boomerang. LOVE it.
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« Reply #12419 on: December 26, 2013, 11:26:58 AM » |
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It's .EXE all over again! No, not even close.
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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