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« Reply #14220 on: May 14, 2014, 12:56:21 PM » |
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A protractor should be the bow. >.>
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« Reply #14221 on: May 14, 2014, 12:58:49 PM » |
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A protractor should be the bow. >.>
You mean a "BOW"tractor! 
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« Reply #14222 on: May 14, 2014, 02:36:35 PM » |
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it has been a long time since my last Zelda import...  But I haven't lost the touch :J
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« Reply #14223 on: May 14, 2014, 03:29:12 PM » |
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You should make a version with the original sword, shield and bow from the game, that you get when you write those.
Still, this is one of those characteres a PSA would definitely be a must have.
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« Last Edit: May 14, 2014, 03:33:02 PM by br3compactor »
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ㅤlㅤ
 ㅤlㅤ
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« Reply #14224 on: May 14, 2014, 05:38:34 PM » |
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A protractor should be the bow. >.>
This. I don't need more than one pencil weapon.
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I know for a fact that the vast majority of the public here cares more about free products than actual quality. I mean, we're kinda modding an old Wii game after like 6 years, instead of buying new stuff. That's pretty telling. 
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« Reply #14225 on: May 14, 2014, 05:48:55 PM » |
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Actually, I think a compass could work better as a bow.
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« Reply #14226 on: May 14, 2014, 07:39:41 PM » |
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Why not just make it out of generic shapes like they make most things in the game?
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 3DS Friend Code: 2895-6640-9302
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« Reply #14227 on: May 14, 2014, 08:38:24 PM » |
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DA DA DA DAAAAAAHHHH!  notice, i made the curved parts smooth, while i kept the flat parts flat also, are the eye's too small?
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« Last Edit: May 14, 2014, 08:41:47 PM by Sir Kirby the 4th »
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« Reply #14228 on: May 14, 2014, 09:45:13 PM » |
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a bit little on te eyes, yes
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 Switch FC: SW-4190-2933-4524
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« Reply #14229 on: May 14, 2014, 09:46:11 PM » |
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DA DA DA DAAAAAAHHHH! notice, i made the curved parts smooth, while i kept the flat parts flat also, are the eye's too small?
Not sure, maybe glasses could help visualize. A question though, the curved and flat thing, what did you do? It can be easily made with smoothing groups, somehow I get the feeling you used another method.
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« Reply #14230 on: May 14, 2014, 09:48:07 PM » |
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Not sure, maybe glasses could help visualize. A question though, the curved and flat thing, what did you do? It can be easily made with smoothing groups, somehow I get the feeling you used another method.
i just used blender, gone into edit mode, selected the parts that i want to smoothen, and selected smooth. a bit little on te eyes, yes
this better?
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« Last Edit: May 14, 2014, 09:51:14 PM by Sir Kirby the 4th »
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« Reply #14231 on: May 14, 2014, 09:50:18 PM » |
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i just used blender, gone into edit mode, selected the parts that i want to smoothen, and selected smooth.
Still sounds reasonably easy, I was under the impression you were over complicating the task. Anyway, keep up, this seems interesting, and funny.
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« Reply #14232 on: May 14, 2014, 09:51:52 PM » |
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Still sounds reasonably easy, I was under the impression you were over complicating the task. Anyway, keep up, this seems interesting, and funny.
i think i may just put it over EVERYONE just because of how easy it is to do.
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« Reply #14233 on: May 14, 2014, 09:58:12 PM » |
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We gonna get biznis Unikitty?
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« Reply #14234 on: May 14, 2014, 10:09:29 PM » |
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"Rig" done, now I want to make it transparent and face the camera all the time, but I'm terrible at shaders and can't get them to work. Also again, if anyone has a higher quality of his full body I could use I would love you forever.
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