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« Reply #16200 on: September 10, 2014, 05:36:27 PM » |
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Just barely found a character that I wanted to import very badly   i want this and with sfx if possible
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« Reply #16201 on: September 10, 2014, 05:38:55 PM » |
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I think I figured out exactly why his face looks off to me. It looks too flat.
Also I think it would have been a good idea to move Marth's cape bones and rig his coat tail to them instead of just rigging to the legs. It would look more natural.
I did originally, but I took it out because it actually looked awful. It would curl under/through his legs and when it went up, It went way too far up. It's still rigged to them slightly though. As for the face being too flat, I'm not sure. I don't really think so too much, Robin's face in SSB4 is already kind of flat to begin with, here's a picture of both of them if you want to compare:  
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« Reply #16203 on: September 10, 2014, 05:43:38 PM » |
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awesome finish bro congrats  Thank you, not quite finished yet though. Still have to detail the hair some more and such 
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« Reply #16204 on: September 10, 2014, 05:47:14 PM » |
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Thank you, not quite finished yet though. Still have to detail the hair some more and such  oh ok that's cool make it to the best of your ability  ------------------------------------------------------------------------------------------------------------------------ I'm fairly confident I've learned some nice techniques for posing models over the past two years, er, I think. Almost done t-posing!  dude that looks awesome and your t posing him i can't t pose a model unless i make the model personally lol but yeah that's pretty impressive 
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« Last Edit: September 10, 2014, 05:50:36 PM by powerofthe17 »
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« Reply #16205 on: September 10, 2014, 05:51:03 PM » |
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i want this and with sfx if possible
I'll be damned, someone actually saw what I posted!  SFX, well, unfortunately, that's out of my league, I haven't had any success making sound effects, ripping them from other games. As much as I'd love to help with that, you'll just end up using another one of my lame character hacks Oh and almost t-posed! I'm fairly confident I've learned some nice techniques for posing models over the past two years, er, I think. Almost done t-posing!  oh ok that's cool make it to the best of your ability  ------------------------------------------------------------------------------------------------------------------------ dude that looks awesome and your t posing him i can't t pose a model unless i make the model personally lol but yeah that's pretty impressive  Whoops, accidentally deleted my post (can't restore it unfortunately, wish I could, ugh, I hate when I do that lol!)  Glad people actually like what I'm doing, that gives me a lot of hope and confidence!
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« Last Edit: September 10, 2014, 05:54:13 PM by the_randomizer »
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« Reply #16206 on: September 10, 2014, 05:52:47 PM » |
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I have some of their sounds from Mario Sluggers if that interests you lol. But yes! Tabuu's K. Rool and now your Kritter! All of my yes!
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« Reply #16207 on: September 10, 2014, 05:56:21 PM » |
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I have some of their sounds from Mario Sluggers if that interests you lol. But yes! Tabuu's K. Rool and now your Kritter! All of my yes!
Yeah, but Tabuu's K. Rool has a PSA, which makes his helluva lot better XD. Now that's something I don't have a snowball's chance in hell of ever doing, his K. Rool's so much better than the one I did a while back  I don't feel comfortable touching sound effects, gets too complicated and convoluted for my tastes lol  I hope this model doesn't give me too much trouble and actually gets more than 10 downloads XD.
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« Reply #16208 on: September 10, 2014, 05:58:27 PM » |
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so whozit over?
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« Last Edit: September 10, 2014, 05:59:57 PM by Bad Box Art Mega Man »
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 Switch FC: SW-4190-2933-4524
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« Reply #16209 on: September 10, 2014, 06:00:31 PM » |
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so whozit over?
I'll be damned, it's been a long time since ANYONE actually shown any remote interest in my works in progress.  Anyways, he has a hunched back, so it has to be a character that has a hunched back, and from my unfortunately-limited selection of skeletons I'm familiar with, it will undeniably have to be done with a size mod. This is however, assuming people will actually download it 
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« Last Edit: September 10, 2014, 06:01:43 PM by the_randomizer »
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« Reply #16210 on: September 10, 2014, 08:42:05 PM » |
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there we go 
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« Reply #16211 on: September 10, 2014, 10:24:19 PM » |
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there we go  Dunno who that character is, but either way we could use more female characters! Oh and fully t-posed! 
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« Reply #16212 on: September 11, 2014, 07:26:33 AM » |
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Dunno who that character is, but either way we could use more female characters! Oh and fully t-posed!  Great Work  So for Robin, I did a slight bone edit just by renaming the top cape bones and moving/rotating them, does that slight of a bone edit make it Project M incompatible?
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« Reply #16213 on: September 11, 2014, 07:31:33 AM » |
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Revamping this guy
Oh and fully t-posed!  Over Falcon? That would be interesting. Would you also include the strikers charged outfit?
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« Last Edit: September 11, 2014, 07:34:31 AM by ShadowLuigi-NG- »
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« Reply #16214 on: September 11, 2014, 09:56:42 AM » |
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Revamping this guy Over Falcon? That would be interesting. Would you also include the strikers charged outfit?
Over Captain Falcon, well, I really haven't done much rigging over him, so I need to experiment with skeletons to find the character he'll fit best. For the Strikers outfit, I don't know if I can, as this model was on Models Resource, so I'd have to ask the person who ripped the trophy from Brawl if he can rip that too. The problem with this model is that it was in a really, really weird pose, and it took a while to reset the pose into a t-pose, but if I do find it, then, uh, well, it would be a long time Great Work  So for Robin, I did a slight bone edit just by renaming the top cape bones and moving/rotating them, does that slight of a bone edit make it Project M incompatible? Thanks! As for that part, no idea, I've never made a bone edit before.
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