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Author Topic: WIP Workshop  (Read 4673241 times)
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the_randomizer
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    « Reply #5115 on: September 26, 2012, 08:57:16 AM »


    Yep, I'm gonna need outside help with the textures for sure.
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    BlueBrain
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    « Reply #5116 on: September 26, 2012, 09:26:49 AM »


    final update before finished for babydoll, i got her holster and weird stuff added, and a gun, now just missing a katana and a damn face...

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    Segtendo
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    « Reply #5117 on: September 26, 2012, 09:52:16 AM »


    @Baby doll
    Marth, huh? I see her as a Peach import, but it's your character Tongue
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    Gamma Ridley
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    « Reply #5118 on: September 26, 2012, 09:54:35 AM »


    I see her as a Peach import, but it's your character Tongue

    That's actually a good idea. Then, you can rig her skirt and put the katana over her golf club or something.
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    BlueBrain
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    « Reply #5119 on: September 26, 2012, 10:36:22 AM »


    but she always fights with her sword, and peach has weird proportions xD

    anyway, model done, i'd love to have someone good at texturing to make a better detailed katana texture... (used a bleach katana, which means solid colors)

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    GentlemanPotato
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    « Reply #5120 on: September 26, 2012, 04:02:52 PM »


    Katana Model. You'll need Mariokart's script to import .mesh though.
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    BlueBrain
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    « Reply #5121 on: September 26, 2012, 04:09:48 PM »


    i kinda like the one im using now, cuz it's really low-poly, and the model is already touching the limits, i even had to get rid of the gun cuz it was 1000 vertices O.o

    anyway, im done rigging this one, it has some minor flaws, but i've done my best...

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    Exorcist
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    « Reply #5122 on: September 26, 2012, 04:14:06 PM »


    Looks nice.
    I have no idea who she is though. o.o
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    « Reply #5123 on: September 26, 2012, 04:24:14 PM »


    babydoll from the movie suckerpunch, great movie in all senses
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    StupidMarioFan1
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    « Reply #5124 on: September 26, 2012, 04:36:08 PM »


    Yep, I'm gonna need outside help with the textures for sure.
    Did you do anything with the textures in 3ds Max? Sometimes BB and Brawl don't read the texture mapping, when I was importing Mario and Luigi from SM64, I had to keep the textures upside down because the gam and BB wouldn't read the texture rotating u did I the material editor. Oh ya, don't send me the max file before Friday, can't hack without a PC, BrawlBox and WiiScrubber don't work on a MacBook. not impressed
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    I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

    Mareeo 64
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    « Reply #5125 on: September 26, 2012, 07:03:02 PM »


    babydoll from the movie suckerpunch, great movie in all senses
    I knew she looked familiar!!!! I think the cheek bones in her face should be just slightly more......inward I guess, but you got the natural petrified look perfect. Tongue Very nice job.
    « Last Edit: September 26, 2012, 07:04:57 PM by Mareeo 64 » Logged


    Flygon
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    « Reply #5126 on: September 26, 2012, 09:14:04 PM »


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    Pik
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    « Reply #5127 on: September 26, 2012, 09:41:30 PM »


    Really creative idea, man. Is he gonna have expressions like Yoshi? He could have different poses, too- well, in the hurt polygon, at least.

    Also, I would've used the Brawl-styled Baby Mario, but hey. 
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    Flygon
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    « Reply #5128 on: September 26, 2012, 10:02:11 PM »


    He's only going to use yellow and hurt eyes because this is the most ridiculously highest object count model (really, he uses like 10 different objects and only for his shoes)

    And I used the brawl trophy. So basically it is brawl version. If you mean the vertex-import yeah, I'd have had to ask permission to 3 to 7 people and wait for their approbation which takes waiting for answers and may reports related to credit issues. So, I don't like using other people's work, but I can make a brawl texture for him
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    « Reply #5129 on: September 27, 2012, 12:42:24 AM »


    Ah, yeah... object count. that's understandable.

    Well, while it is a trophy, it's (obviously, as you know) not quite in the style of the fighter characters. A brawl texture would be cool, but only if you feel like it!



    Welp, started on this 2 days ago. The head is custom, but heavily references Ness's of course. May or may not finish!!
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