WIP Workshop

Started by StarWaffle, January 15, 2012, 10:27:50 PM

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Quote from: Gamma Ridley on October 10, 2012, 09:54:01 PM
Ew, that's creepy.

I love it. =D

Anyway, UV mapping is something that's easier to learn than to teach. I strongly recommend looking for tutorials on Google and Youtube, there are plenty of them. That's how I learned, anyway.

In a nutshell, it can be as simple as applying an Unwrap UVW modifier to your object and screwing around with the points.

-or in Pikachu's case. You have to remap most of his body.

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October 10, 2012, 11:22:53 PM #5416 Last Edit: October 11, 2012, 12:44:38 AM by Riddler
D:

I don't know anything about any of that.

Would anyone be interested in collabing on this project? Someone else do the mapping, I'll do the textures? He's based on this.

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I am so helping you do that pikachu! I suck at texturing, I am kind of good with UV unwraping.

Albafika is already helping me, but thank you!


Cool, I'll be waiting, It looks So awesome!, Will you be adding the claws, theeth and intestines flowing out of him? it should not be too hard.


Albafika did the mapping for me. Just a rough draft right now, working on fine tuning the seams, but I drew a bunch in just to see where they'd fit.



Are there gonna be guts or no?
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Texturing is my limit, unless anyone wants to collab on it. Albafika said he'd add claws.


Claws would be cool.

I love the eyes. It's just like Sonic.exe's eyes :P
That [censored]'s kinda scary.
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well i couldnt find u any 3d models of guts
but i found a human heart
maybe albafika can slam that in there
lol
http://thefree3dmodels.com/stuff/anatomy/human_heart/20-1-0-616
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Is all of that done through different maps, or is it high poly?
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A bunch of different maps.


A quick preview of my PETA Ash:

Better view of the scythe thing:

burning questions? contact me at bjelkiers.tumblr.com