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« Reply #6165 on: November 06, 2012, 08:50:48 PM » |
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It's better that half doing everything. Infact, that Shiki model used to be Kairi
Now that's hard to believe. :O
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« Reply #6166 on: November 06, 2012, 08:52:30 PM » |
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Final Preview! Wantz......no......  NEEEEEEDDZZZ!!!
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NNID: Cha0sKnight 3DS FC: 4768-7680-2509
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« Reply #6167 on: November 06, 2012, 08:55:29 PM » |
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Halo Jordans
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« Reply #6168 on: November 06, 2012, 09:17:50 PM » |
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It's better that half doing everything. Infact, that Shiki model used to be Kairi
Well yeah, no [censored]. Never said anything about half assing it, but holding the release cause of her eye size or tits size might be pushing it. Carry on though, don't mind me now.
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« Reply #6169 on: November 06, 2012, 09:23:56 PM » |
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Well yeah, no [censored]. Never said anything about half assing it, but holding the release cause of her eye size or tits size might be pushing it. Carry on though, don't mind me now.
Well I just have to update the rigging now anyway. Shouldn't take any more longer than a day or two
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« Reply #6170 on: November 06, 2012, 09:25:34 PM » |
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Final Preview! *Halo Theme song plays in head*
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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« Reply #6171 on: November 06, 2012, 11:33:35 PM » |
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 Look at what I found! not really I did not find it
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« Reply #6173 on: November 07, 2012, 07:03:09 AM » |
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HENRYHENRYHENRYHENRYHENRY
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« Reply #6174 on: November 07, 2012, 07:23:40 PM » |
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This is my next project (I know I just released a hack not too long ago) Let's just say that doing just the left arm from a mummy-pose to the t-pose took probably a total of about two hours. Whether spending that much time vertex editing just one part to get it right is a good or bad thing, I don't know. I guess I've still much to learn. I probably won't release this for a while. Again, changing the arm to where it is right now was not an easy task. 
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« Last Edit: November 07, 2012, 07:25:16 PM by the_randomizer »
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« Reply #6175 on: November 07, 2012, 07:24:36 PM » |
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oh ff8 shiva 
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« Reply #6176 on: November 07, 2012, 07:25:36 PM » |
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oh ff8 shiva  Indeed, vertex editing her arms is a real PITA. And I do mean PITA. I guess we all ought to learn vertex editing someday. I'm probably doing it wrong and might have someone double check to see if I'm doing it right.
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« Last Edit: November 07, 2012, 07:27:31 PM by the_randomizer »
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« Reply #6177 on: November 07, 2012, 07:28:01 PM » |
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Is FFXIII Shiva next after her? xD
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NNID: Cha0sKnight 3DS FC: 4768-7680-2509
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« Reply #6178 on: November 07, 2012, 07:29:17 PM » |
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This is my next project (I know I just released a hack not too long ago) Let's just say that doing just the left arm from a mummy-pose to the t-pose took probably a total of about two hours. Whether spending that much time vertex editing just one part to get it right is a good or bad thing, I don't know. I guess I've still much to learn. I probably won't release this for a while. Again, changing the arm to where it is right now was not an easy task.  Some advice, old models tend to be symmetrical. You could fix the left side (like the arm you posed) then use Symmetry modifier to have the other half emulate the changes you made to one side.
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« Reply #6179 on: November 07, 2012, 07:32:02 PM » |
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Some advice, old models tend to be symmetrical. You could fix the left side (like the arm you posed) then use Symmetry modifier to have the other half emulate the changes you made to one side.
Truth. T-Posing is an absolute pain. It's a good skill to have, but dang. It's hard. Symmetry is a little cheat code that lets you get ahead.
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