WIP Workshop

Started by StarWaffle, January 15, 2012, 10:27:50 PM

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Quote from: Mariodk on June 19, 2013, 05:37:51 PM
its the same model but he rigged over Lucas
Quote from: SonicBrawler on June 19, 2013, 05:19:01 PM
lol its teh model from his moveset rigged to lucas
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Okay so I've had it, can Slendy just be mute through most of the thing? I can get him to make noise at the beginning but every time I try to make him use the static noise throughout more of the thing he goes completely mute, the sounds are just too big for Nintendog to be used a lot. Honestly it's much better than having random dog noises...but still....
I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

Quote from: StupidMarioFan1 on June 19, 2013, 06:59:38 PM
Okay so I've had it, can Slendy just be mute through most of the thing? I can get him to make noise at the beginning but every time I try to make him use the static noise throughout more of the thing he goes completely mute, the sounds are just too big for Nintendog to be used a lot. Honestly it's much better than having random dog noises...but still....
If you can't add the sounds, I say you should just leave it until somebody figures something.

Quote from: StupidMarioFan1 on June 19, 2013, 06:59:38 PM
Okay so I've had it, can Slendy just be mute through most of the thing? I can get him to make noise at the beginning but every time I try to make him use the static noise throughout more of the thing he goes completely mute, the sounds are just too big for Nintendog to be used a lot. Honestly it's much better than having random dog noises...but still....
Did you reduce the sounds to use the same frequency as the original? Most sounds are 16000Mhz.
[white]: SW-2632-7270-6724[/white]


June 19, 2013, 07:33:59 PM #10624 Last Edit: June 19, 2013, 07:40:51 PM by StupidMarioFan1
Quote from: Segtendo on June 19, 2013, 07:27:49 PM
Did you reduce the sounds to use the same frequency as the original? Most sounds are 16000Mhz.
I didn't think of that, I'll try that...so the sounds were at 441000, going to see if this'll allow me to have more sounds in it...cross yawl's fingers.
I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

Quote from: StupidMarioFan1 on June 19, 2013, 07:33:59 PM
I didn't think of that, I'll try that...so the sounds were at 441000, going to see if this'll allow me to have more sounds in it...cross yawl's fingers.
If this works, slendy will be finshed? Or is there something I'm missing XD

im sure it will work :-)

Yeah so am I xD
But seriously, clever. Now we wait :P

Quote from: StupidMarioFan1 on June 19, 2013, 07:33:59 PM
I didn't think of that, I'll try that...so the sounds were at 441000, going to see if this'll allow me to have more sounds in it...cross yawl's fingers.
It HAS to work. That's probably the reason why he's mute.
[white]: SW-2632-7270-6724[/white]



It works, preview will be up shortly, and trust me, runs smoother ingame.
And by shortly I mean in a hour to a hour and a half. :srs:
I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

Quote from: StupidMarioFan1 on June 20, 2013, 03:38:41 AM
It works, preview will be up shortly, and trust me, runs smoother ingame.
And by shortly I mean in a hour to a hour and a half. :srs:
Can't wait for it. It would be awesome to use that as the FS for the one over C. Falcon. And also have a PSA with tentacles and stuff. That'd be awesome.

@ dOT:
Not to rush, but are you going to release the Megaman import before the PSA?

Quote from: Iwvi on June 20, 2013, 03:46:49 AM
Can't wait for it. It would be awesome to use that as the FS for the one over C. Falcon. And also have a PSA with tentacles and stuff. That'd be awesome.
It's a hack of the Nintendog Assistant Trophy with your model....don't worry you're not the first person to think the hack is a FS, besides using the Chuck Norris PSA fits perfectly with Slendy since the FS is him funning towards you at full speed. XD
I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

Quote from: Optimuskirby on June 20, 2013, 04:00:19 AM
@ dOT:
Not to rush, but are you going to release the Megaman import before the PSA?

that depends if the bone movements work which they should according to snoopys tutorial if they do then u can expect a release maybe....in a week or shorter then that? depends on when dot gets done texturing it which seeing his progress he had on it today shouldnt be long...maybe in 2 days
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