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Author Topic: WIP Workshop  (Read 4599180 times)
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Afterthought
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    « Reply #18705 on: April 29, 2015, 01:35:10 PM »


    soon™
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    so im just saying hopefully somebody can look into this if not ill probably take a shot at it later on because right now im too busy partying with some [censored]es

    BlueBrain
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    « Reply #18706 on: April 29, 2015, 03:05:06 PM »


    soon™
    LOL best fix ever
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    DSX8
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    « Reply #18707 on: April 29, 2015, 03:09:07 PM »


    how... huuuh.... what? nano... how'd u get that model? i've been waiting patiently for RTB to tell me how to unpack mewtwo's model package...
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    « Reply #18708 on: April 29, 2015, 03:21:41 PM »


    soon

    YES!!!! I approve of this Can't wait to use that model in PM.
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    KingJigglypuff
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    « Reply #18709 on: April 29, 2015, 03:54:25 PM »


    how... huuuh.... what? nano... how'd u get that model? i've been waiting patiently for RTB to tell me how to unpack mewtwo's model package...
    RTB uploaded Mewtwo's stuff to the shared Mediafire page. I imported Mewtwo into 3DS Max and gave Nano the scene.
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    « Reply #18710 on: April 29, 2015, 07:39:41 PM »


    oh.. i see... odd.. i wasnt even informed of it, nor saw anything on model resource forums about it either... might be from facepunch
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    « Reply #18711 on: April 29, 2015, 10:39:32 PM »




    Post Merge: April 29, 2015, 10:59:55 PM
    pls halp! do anybody know why is this happening?


    details:
    imported with brawlbox 0.73b and edited the materials with 0.67b, added rim effect to all materials and yes, I checked the "true" thingy in the Edge texture
    « Last Edit: April 29, 2015, 10:59:55 PM by Gamidame_K » Logged

    Ricky (Br3)
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    « Reply #18712 on: April 30, 2015, 08:32:33 AM »


    Is this Sm4sh Zelda?
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    BlueBrain
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    « Reply #18713 on: April 30, 2015, 08:54:14 AM »


    she has a beautiful face.
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    « Reply #18714 on: April 30, 2015, 09:04:30 AM »


    Is this Sm4sh Zelda?
    no it isnt, this is some custom Zelda model I found for xna which caught my attention cos it has full polygons

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    Segtendo
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    « Reply #18715 on: April 30, 2015, 10:53:06 AM »


    Oh she has some nice polygons alright. ( ͡° ͜ʖ ͡°)
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    Don Jon Bravo
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    « Reply #18716 on: April 30, 2015, 12:06:22 PM »


    Oh she has some nice polygons alright. ( ͡° ͜ʖ ͡°)
    goddamit seggy.  U made me choke on my milk.
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    Taigiry
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    « Reply #18717 on: April 30, 2015, 12:26:46 PM »


    Been a while, eh? Regarding Mute City, it's put on hold until the Mario Kart model (or at least the textures) are ripped.

    So in the meantime, I'll do this:
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    JBG
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    « Reply #18718 on: April 30, 2015, 05:15:14 PM »


    Oh yeah, I have that Zelda for SFM. It's really nice since it's really high res and has a lot of customization options, and it's all well modeled.

    We all know why you're importing it ( ͡° ͜ʖ ͡°)
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    « Reply #18719 on: April 30, 2015, 05:28:38 PM »


    Been a while, eh? Regarding Mute City, it's put on hold until the Mario Kart model (or at least the textures) are ripped.

    So in the meantime, I'll do this:

    OH [censored] MAGICANT.
    A certain Italian stallion worked on something like this ages ago.
    enzo. get yo ass in here
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