WIP Workshop

Started by StarWaffle, January 15, 2012, 10:27:50 PM

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Holy crap!  3D Cerebella?!

Let's go Skullgirls!  Launch party every day!

Oh, Crono looks great as well.

Quote from: Segtendo.EXE on May 08, 2012, 12:08:20 AM
I want your Earthworm Jim so badly.

And Crono's texture's looking pretty good so far. Keep it up.

Thanks, Trying to finish rigging Jim, hopefully by the end of this week or next week I should be able to release him.
Quote from: Victory Badguy on May 08, 2012, 12:11:05 AM
Holy crap!  3D Cerebella?!

Let's go Skullgirls!  Launch party every day!

Oh, Crono looks great as well.

I made this in hopes of making a tutorial on how to model 3d characters. When I release Jim I'll finish working on her and few other WIP.

Demon...

TEACH ME HOW 2 MODEL! :srs:

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me too.
I can, as you can see in my classic silver, but I'd like to learn how from you too.
Quote from: Miacis on February 19, 2014, 01:06:26 AM
I know for a fact that the vast majority of the public here cares more about free products than actual quality.
I mean, we're kinda modding an old Wii game after like 6 years, instead of buying new stuff. That's pretty telling. :P

Quote from: Demon_of_Elru on May 08, 2012, 12:04:13 AM
Thanks to those who commented on Crono a few pages back. I finally started his texture
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Also started something for DK really hoping I can rig this right, will finish this after I release Earthworm Jim.
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OMG, dat 3D Cerebella. Skullgirls in my Brawl is something I never thought would happen, damn

And you also got Crono... do you want to kill me with hype? lol

Nice [censored]ing job on those, can't wait for both.

Did some more digging on Spriters Resource, and look who I found :srs: I doubt anyone knows who she is. :P



It's on the request forum to, but I've been looking for a model for this for a while :/

Gimme  a good reason not to do it :P

its naruto >.>
Quotes:
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Quote from: pervyTHEshadow on May 07, 2012, 11:29:21 PMI'd say shes coming out quite nicely (Ignore the weird pant size, I'm workin on it)
Is it me or are the arms a lil too long?
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Quote from: Demon_of_Elru on May 08, 2012, 12:04:13 AM
Thanks to those who commented on Crono a few pages back. I finally started his texture
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That is fdsfhfng so beautiful. :happy:

That Roll looks good too, except for she's way too skinny around the waist and legs. Are you modeling her yourself?

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Looking at this picture...

I think the legs need to be a little thicker.
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Quote from: ExorcistRain on May 08, 2012, 01:47:42 AM
That Roll looks good too, except for she's way too skinny around the waist and legs. Are you modeling her yourself?
Yeah, me and GBC. Though her waist is meant to be skinny. Look at seggys pic to see what I mean
Quote from: Segtendo.EXE on May 08, 2012, 01:48:28 AM
Looking at this picture...

I think the legs need to be a little thicker.
Lol, that and the arms. For now I'm just trying to finish the model as a whole before I fix the little details
STREAMING MODELING STUFF
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Quote from: gamma kid on May 07, 2012, 02:13:45 PM


only need a face... i may end up using marth's face but idk...
btw, he is over link and has a moveset written...
Looks really neat. I like the futuristic look.
Maybe add an emblem or symbol of some sort on one of his sleeves, or on his chest? It could be subtle- it doesn't have to be a bright blue color.
I'd also consider some sort of notch on the end of the gun, that the gunner would use for aiming purposes.

edit: I noticed your second picture with several more details on the chest; the emblem idea may or may not be necessary in that case.

As for the dagger, I might change the form of it a bit; it looks too similar to the master sword. Maybe make it asymmetrical (or otherwise change the shape of the blade)?

For the face, I suggest a mysterious dude in sunglasses, with dark hair. For a more futuristic look, he could have some advanced visor/eyegear (but I'd still make it completely cover up his eyes).

Consider changing the boots so he doesn't look so much like Marth. Maybe add knee guards that stretch upwards a bit? They'd point out when his knee is bent, which might look cool.

Finally, I should tell you that his waist (I'm assuming from Marth) still looks rather feminine. If you bulk him up with a belt, small backpack/ other item on his back/waist, or just make his waist more masculine in form, then he'd probably look better.

For a visor, He could simply create two planes, weld them together, and make the texture transparent. It would cover the eyes, but his eyes would show through.

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