Tcll5850's imports/creations

Started by DarkPikachu, January 23, 2012, 07:42:52 PM

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January 23, 2012, 07:42:52 PM Last Edit: April 08, 2023, 11:43:26 AM by DarkPikachu
I don't have very much and all of mine are still WIP...
but I'll get it eventually XD

Note: I refuse to build an import for a character if disables the other choices for that character
(what's the freakin point then) >:(

Pachirisu (Import):

^the true very first image I took... (not UL'd anywhere else)
compair it with this image to see the animation:


and this shows them both in their WalkSlow animations...


sadly, I'm currently unable to duplicate this ;_;
(my first attempt from the images above died with my last SD card) T.T


Riku (Creation):




Dark Pikachu v5 (Recreation):
(no image yet)


Melee Pichu (Import):
sadly, the only images I have are useless conversions:


I'm building a seperate lvl1 DAT2OBJ converter to perfect the results before working on it for UMC

other Melee imports:
Roy
Dr Mario
Mewtwo
Young Link
Giga Bowser

[spoiler]Quote: Friedslick6
you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
But the coolest part was that you didn't stop working on it despite that.

Quote: Internet Explorer
you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

quote: Greg
You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

January 24, 2012, 12:30:26 AM #1 Last Edit: January 24, 2012, 12:31:57 AM by Tcll
sry I only have an img of Riku up atm...

I have an img of Pachi and Pichu,
but I'm on my wii, and can't memorize the URL's X(

EDIT:
I posted Riku with a friend's compy...
(had to get up and leave before finishing my post)

[spoiler]Quote: Friedslick6
you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
But the coolest part was that you didn't stop working on it despite that.

Quote: Internet Explorer
you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

quote: Greg
You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

Awesome, you're going to import Giga Bowser! :D

Quote from: Tabuu Forte Akugun on January 24, 2012, 12:32:16 AM
Awesome, you're going to import Giga Bowser! :D
oh yea >:3

I just need to figure out how NBT vectors work >_>
(GB has NBT's instead of Normals)

[spoiler]Quote: Friedslick6
you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
But the coolest part was that you didn't stop working on it despite that.

Quote: Internet Explorer
you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

quote: Greg
You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

Isn't there a way you can give him Brawl Giga's normals instead?

Quote from: Tabuu Forte Akugun on January 24, 2012, 12:36:14 AM
Isn't there a way you can give him Brawl Giga's normals instead?
no...
they have different counts... >_>

although NBT vectors should already be supported <_<
(they just need to be figured out) :P

[spoiler]Quote: Friedslick6
you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
But the coolest part was that you didn't stop working on it despite that.

Quote: Internet Explorer
you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

quote: Greg
You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

Hmmm... Well, can you ask BJ to help ya there?

Quote from: Tabuu Forte Akugun on January 24, 2012, 12:43:59 AM
Hmmm... Well, can you ask BJ to help ya there?
lol
I think I'm more advanced in that area XDD

he doesn't know a thing about NBT's...
but I have some old algebra notes that don't tell me much <.<

[spoiler]Quote: Friedslick6
you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
But the coolest part was that you didn't stop working on it despite that.

Quote: Internet Explorer
you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

quote: Greg
You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

That kinda sucks... I really want Giga's Melee model. D: Complete with his multi-layered body textures.

Quote from: Tabuu Forte Akugun on January 24, 2012, 01:02:19 AM
That kinda sucks... I really want Giga's Melee model. D: Complete with his multi-layered body textures.
well...
you're talking to the only one who's made any real progress with Melee player models XD
I'll figure it out, you can garuntee that ;)

shoot...
would you like to help out?? ;D

I've just found out UMC 2.6d actually works perfectly for it's current code...
(I'm just missing something)

[spoiler]Quote: Friedslick6
you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
But the coolest part was that you didn't stop working on it despite that.

Quote: Internet Explorer
you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

quote: Greg
You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

Sure I would, want me to test it you mean? :D

Quote from: Tabuu Forte Akugun on January 24, 2012, 02:12:41 AM
Sure I would, want me to test it you mean? :D
you can, or if you want,
you could also give me a hand with the code ;)
actually help on that end would be much appreciated :srs:

NOTE:
if you load a model with NBT's, you'll most likely get an error >_>
(I've added the code to the CP specs, but it's not supported throughout the rest of the code)

[spoiler]Quote: Friedslick6
you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
But the coolest part was that you didn't stop working on it despite that.

Quote: Internet Explorer
you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

quote: Greg
You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

Actually, I can't code. I never learned that language and I never worked with 3D graphics, so I think I'll just be a tester if it's all right.

the melee giga bowsah one sounds pretty interesting...

January 25, 2012, 12:47:41 AM #14 Last Edit: January 25, 2012, 12:50:31 AM by Tcll
Quote from: Tabuu Forte Akugun on January 24, 2012, 01:29:49 PM
Actually, I can't code. I never learned that language and I never worked with 3D graphics, so I think I'll just be a tester if it's all right.
Engineer: alrighty then :3

although 2x's code was compleatly scrapped for re-design for 3x...
but I guess knowing the config of what files work and don't won't hurt ;)

go for it ;D

EDIT:
umm... just use DAT to OBJ...
(TMP works, but it's only supported by my converter)

[spoiler]Quote: Friedslick6
you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
But the coolest part was that you didn't stop working on it despite that.

Quote: Internet Explorer
you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

quote: Greg
You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.