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Author Topic: Protector of time: AEON --- Completely new (04.2011)  (Read 76993 times)
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Mr.N
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    « Reply #60 on: March 18, 2010, 07:41:56 AM »


    Now we can discusss.
    1: Who's that Cloud?
    2: If I do my Aeon on Marth I can't use Soren but Soren and Aeon (and some others) are my favourite characters out of games (that's why I made them)
    Not such big plroblems BUT
    3: I chose Ike as Aeon because Ike has perfevt Aeon moves. If I'll make it out of Marth I have to put nearly all of Ike's moves on Marth. I can't do moves like Mr.Weegee can do or make them on my own. If it works to change Marth's moves into Ike's I'll do it and perhaps I'll learn how to use BrawlBox in a more advanced way as I use it now.

    I won't do anything if I haven't got the vertex hack.
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    songeflemy
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    « Reply #61 on: March 18, 2010, 07:53:50 AM »


    aww, that surx
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    dingo
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    « Reply #62 on: March 18, 2010, 07:55:55 AM »


    Now we can discusss.
    1: Who's that Cloud?
    2: If I do my Aeon on Marth I can't use Soren but Soren and Aeon (and some others) are my favourite characters out of games (that's why I made them)
    Not such big plroblems BUT
    3: I chose Ike as Aeon because Ike has perfevt Aeon moves. If I'll make it out of Marth I have to put nearly all of Ike's moves on Marth. I can't do moves like Mr.Weegee can do or make them on my own. If it works to change Marth's moves into Ike's I'll do it and perhaps I'll learn how to use BrawlBox in a more advanced way as I use it now.

    I won't do anything if I haven't got the vertex hack.

    For the animations, if you open Marth and Ike's FitMotionEtc.pac in brawlbox you can export the FitMotion from Ike and replace Marths. This would give Marth all of Aeon Ikes animations. The bodies are similar enough that it be very noticeably buggy. I can clean up the animations for you if you want.
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    Mr.N
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    « Reply #63 on: March 18, 2010, 08:20:21 AM »


    I tried the animation right now and it works because both have a sword.
    It should not sound rude as I saied I won't work without the vertax hack. I have to look how the watch behaves in game. Maybe I have to change some little things with BrawlBox.
    Could someone please give me a link to Cloud?
    You can see it as my next project but I've to finish an other one first.
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    Feanor
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    « Reply #64 on: March 18, 2010, 08:34:56 AM »


    Ok here is the vertex :3
    http://dasdonkeyteam.blogspot.com/2010/03/aeon-castlevania-vertex-hack.html


    And now Cloud : http://dasdonkeyteam.blogspot.com/2010/03/cloud-strifefinal-version.html
    I can't believe you didn't know about that project, everybody was waiting for him... O_o
    « Last Edit: March 18, 2010, 09:27:43 AM by Feanor » Logged

    Mr.N
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    « Reply #65 on: March 18, 2010, 09:39:14 AM »


    I tried out Cloud and he's verry good. He's from Final Fantasy, right?
    If I don't learn how to make my own moves it won't take long and my hacks won't be good any more. I can't keep up with Cloud because I do everything with Smash Attacks. Do you know a tutorial for this?

    Aeon is no problem. I'll his Neotral B as it's original:
    1: Big Blade
    2: Blue Laser
    3: Two Big Blades
    4: Time Stopp

    Some buggs will be fived and he will be changed that he's more like original.
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    Feanor
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    « Reply #66 on: March 18, 2010, 09:53:35 AM »


    Yes Cloud is the main character of Final Fantasy 7. This is not his final version, he is still broken but there is no tutorial I'm sorry.

    Here is the thread for him : http://forums.kc-mm.com/index.php?topic=5565.0

    I'm Glad to hear that the moveset is advancing well! Smiley
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    piggybank67
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    « Reply #67 on: March 18, 2010, 04:19:42 PM »


    hey did u think about using the actual model from castlevania judgement (sorry if i spelled wrong)?
    it'd look way cooler especially because u already have a PSA up and running Cheesy
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    dingo
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    « Reply #68 on: March 18, 2010, 04:37:49 PM »


    hey did u think about using the actual model from castlevania judgement (sorry if i spelled wrong)?
    it'd look way cooler especially because u already have a PSA up and running Cheesy

    The animations for this would be the problem.
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    piggybank67
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    « Reply #69 on: March 19, 2010, 04:51:47 PM »


    hey did u think about using the actual model from castlevania judgement (sorry if i spelled wrong)?
    it'd look way cooler especially because u already have a PSA up and running Cheesy

    The animations for this would be the problem.

    im pretty sure that the animations can be ported from that game
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    Feanor
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    « Reply #70 on: March 20, 2010, 01:40:59 AM »


    I just wanted to say that Aeon has been fixed, you can download him again if you want.
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    Mr.N
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    « Reply #71 on: March 20, 2010, 12:40:01 PM »


    I have started to make Aeon.
    Should I make him as similar as possible or may I change his attacks as I like them?
    Should I leave Up Smash as it is? Same for Down Smash.
    Which normal attacks may I change, which not?
    I will change all Air attacks because the old one are nearly all the same.
    I'll do more kicks and less sword attacks.
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    songeflemy
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    « Reply #72 on: March 20, 2010, 01:01:01 PM »


    i dont think marth's the one for physical attacks
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    Mr.N
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    « Reply #73 on: March 20, 2010, 01:15:24 PM »


    Aeon uses some Kicks so I'll definitly use them.
    He will get some new attacks because the old one look too similar.
    Which one should I NOT change?
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    songeflemy
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    « Reply #74 on: March 20, 2010, 01:22:08 PM »


    side B and Down B look similar to the regular ike, so yea change that
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