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Author Topic: texture mapping thingie  (Read 851 times)
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SSJ Is Clueless!
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    « on: April 02, 2012, 04:37:59 PM »


    i tried to texture map the brawl random hack becuase i personally think it'd look cooler with texture but when i imported it back into brawlbox it made that error thing so im wonderin how texture map it the right way
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    Spex130
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    « Reply #1 on: April 02, 2012, 04:52:55 PM »


    The reason it made that error is that there are singlebound objects. When you export single-bound objects, they don't have Skins. You'll have to re-rig them to at least two bones and then set all the vertices in that skin to one bone.

    Also, I'm pretty sure the UVs got destroyed because I fused so many objects, so you might need to do a bit of reworking.

    Good luck!
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    SSJ Is Clueless!
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    « Reply #2 on: April 02, 2012, 04:58:17 PM »


    uh i dont know how to rig or mos of what you just said (dont even try to explaing it you'll just be wasting your time -_-)

    ah o'well i guess i'll just have it the way it is

    thnx anyway
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