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Author Topic: [Official] Project M discussion: RIP  (Read 728495 times)
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BlueBrain
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    « Reply #2310 on: November 15, 2014, 12:59:34 AM »


    i think the only one that rushes the pmbr is the pmbr itself...
    by setting a release date they won't manage... but oh well, we keep playing the waiting game Tongue
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    nanobuds
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    « Reply #2311 on: November 15, 2014, 01:31:27 AM »


    Aaaaand we're live

    http://projectmgame.com/en/download
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    BlueBrain
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    « Reply #2312 on: November 15, 2014, 01:33:30 AM »


    and th download is already giving errors because of traffic xD

    edit: did manage to get through though Tongue
    downloading atm!

    can't wait to test ganondorf
    « Last Edit: November 15, 2014, 01:34:22 AM by jjookkeekkiidd » Logged

    Zikkh
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    ok ok

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    « Reply #2313 on: November 15, 2014, 01:46:43 AM »


    CHANGELOG PLS
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    BlueBrain
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    « Reply #2314 on: November 15, 2014, 02:22:13 AM »


    wtf, juust downloaded, and it's still 3.02...
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    Zikkh
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    ok ok

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    « Reply #2315 on: November 15, 2014, 04:02:34 AM »


    Redownload, they fixed the issue.
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    BlueBrain
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    « Reply #2316 on: November 15, 2014, 05:27:43 AM »


    ok, so i have some issues...

    note that this is on dolphin, so it may be because of that...

    stamina types are not working, and the stocks only start working in the second match.
    all-star versus makes me be mario... unless i don't know how to select my characters...
    also, both marios were fitmario00... xD
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    Eternal Yoshi
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    « Reply #2317 on: November 15, 2014, 09:12:39 AM »


    PSA: Everyone NOT using the Launcher needs to set their hooktype to AXNextFrame for the Event Matches to work.

    That's because of a problem with File Patch and Brawl that will skip over common2.pac upon startup with other hooktypes.

    Also Stamina and ASV can malfunction at times in dolphin.
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    BlueBrain
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    « Reply #2318 on: November 15, 2014, 10:12:08 AM »


    any way to make sure it'll work properly?

    if not i'll have to wait for PAL release Cheesy
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    nanobuds
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    « Reply #2319 on: November 15, 2014, 11:45:04 AM »


    hmmm

    https://www.youtube.com/watch?v=MtAxBZ1eTkc
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    « Reply #2320 on: November 15, 2014, 12:01:55 PM »



    I was planning to do something like this.

    Looks like I don't have to do any hard work anymore.
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    BlueBrain
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    « Reply #2321 on: November 15, 2014, 12:46:04 PM »


    huge AI issue caused by the ocarina taunt...
    if you die at the hands of a AI Link, he'll go into "ocarina mode" and won't ever get out until you hit him out... pretty anticlimatic
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    Hero ©
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    « Reply #2322 on: November 15, 2014, 01:27:19 PM »


    Is there a newer Riivolution setup of this?

    Seems like I can't use the previous one I used to use before, Ganon's float makes my wii crash.
    « Last Edit: November 15, 2014, 01:39:13 PM by Hero © » Logged


    Gamma Ridley
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    « Reply #2323 on: November 15, 2014, 01:29:12 PM »


    I can't even boot up hackless, I keep getting stuck in the stage builder screen

    I've gotten it to load twice now, froze the first time, let's see if it stays this time.
    « Last Edit: November 15, 2014, 01:30:22 PM by Gravity » Logged


    JesucristoCROW
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    « Reply #2324 on: November 15, 2014, 01:44:37 PM »


    Find some Issues
    1.-Infinite Glacier crashes the game
    2.-Practice Stage have 3 unusable Platforms
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