Common3.pac EPIC FAILS!

Started by SmashHacker2012, June 19, 2012, 08:17:30 PM

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June 19, 2012, 08:17:30 PM Last Edit: June 19, 2012, 08:39:24 PM by SmashHacker2012
Ok,
I had downloaded the common3.pac from the PAL resources,
all i did was write: lol face, in red, on the face of the smash ball.
As soon as it gets to the 'Strap Menu' my game freezes!
Help?

Just gunna note that it's not beeping, i think it fails to load game.
:>.>palm:

Can some1 who knows how to fix it answer?
(Some1 like the staff or something, cuz they're smart)
If you wanna chat, or even Brawl, i'm the guy to come to!


Check out my channel!
http://www.youtube.com/user/jack0the0wii0killer
Let's Play Luigi's Mansion:
http://www.youtube.com/playlist?list=PL429E75F2C77AF4DC&feature=plcp
Let's Play SMG2:
http://www.youtube.com/playlist?list=PLAE56EC3D4FD167D1&feature=plcp

Quote from: SmashHacker2012 on June 19, 2012, 08:17:30 PM
Ok,
I had downloaded the common3.pac from the PAL resources,
all i did was write: lol face, in red, on the face of the smash ball.
As soon as it gets to the 'Strap Menu' my game freezes!
Help?

Just gunna note that it's not beeping, i think it fails to load game.
:>.>palm:
It's because the Common3.pac goes over the filesize, I have the same problem before, but I don't know how to solve it.


Use the old brawlbox for common3.pac I don't have that problem.





I do accept requests for recolours.

Quote from: DashSmash on June 19, 2012, 08:31:38 PM
Use the old brawlbox for common3.pac I don't have that problem.
which version?
If you wanna chat, or even Brawl, i'm the guy to come to!


Check out my channel!
http://www.youtube.com/user/jack0the0wii0killer
Let's Play Luigi's Mansion:
http://www.youtube.com/playlist?list=PL429E75F2C77AF4DC&feature=plcp
Let's Play SMG2:
http://www.youtube.com/playlist?list=PLAE56EC3D4FD167D1&feature=plcp

When handling compressed .pac files, or decompressed .pac files with compressed archives, you have to make sure that they use less memory than normal when you're using Ocarina codes.  Riivolution and custom ISOs bypass this issue, however.

Quote from: mnsg on June 19, 2012, 10:49:19 PM
When handling compressed .pac files, or decompressed .pac files with compressed archives, you have to make sure that they use less memory than normal when you're using Ocarina codes.  Riivolution and custom ISOs bypass this issue, however.
I'm using Riivolution...
If you wanna chat, or even Brawl, i'm the guy to come to!


Check out my channel!
http://www.youtube.com/user/jack0the0wii0killer
Let's Play Luigi's Mansion:
http://www.youtube.com/playlist?list=PL429E75F2C77AF4DC&feature=plcp
Let's Play SMG2:
http://www.youtube.com/playlist?list=PLAE56EC3D4FD167D1&feature=plcp

You should be all good then, but I don't own a PAL Wii, so I can't really say for sure.

Well I'm PAL and you should use v0,63b. Makes sure you call it common3.pac.





I do accept requests for recolours.