What's the most amount of textures possible without game freezing.

Started by Liniscool, June 30, 2009, 09:04:57 PM

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No pokemon textures though.
Also is there a quick way to combine common3pacs

I have roughly 99 character textures right now (all with CSP's), 10 stages, 1 asist trophy, and have no issues. As far as CSPs go... I have heard that over 100 will cause issues --- but this is a CUPASH bug. I don't think there is really a limit... freezing is often a result of a bad file / SD card.

As for common3... that is items, no? There isn't a quick way of doing this. Using SSBBarc (instead of manual hexing) does speed up the process a great deal (as it does support adding of multiple files)... but no there isn't really an easier way yet.


Thanks, and common3 is items...

Also will they be able to fix the bugs soon?

I have over 100 custom textures and 100 portrait files on my SD card, and my game hasn't shown any signs of freezing as of yet.

My game sometimes freezes when more than one pokemon trainer is playing LOL

my game freezes alot with luigi and rainbow cruise for some reason.