Mario Freezes!?

Started by SonicBrawler, July 25, 2012, 02:59:43 PM

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July 25, 2012, 02:59:43 PM Last Edit: August 08, 2012, 06:22:20 PM by SonicBrawler
Mario Freezes for some reason. I used different hacks, and it turns out it is my ISO, but it worked a week ago. Anyone know why?
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bumpity bumpity bump
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did you had a rel over mario?

nope.
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when does it freeze? when selecting mario in the css, when pressing start with mario selected, when you select a stage with mario, after some seconds in the battle with mario, or when using the f.l.u.d.d.?

when the pipe appears
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what codes do you use?
use m22k's gct analyzer if you dont remember.
quick trys can be putting a mario.pac a fitmotionetc.pac and if he has one a entry.pac in you're mario folder, if that fixes the issue, you're iso has a broken file somehow, so you could fix it by replacing the files from the iso with the downloaded files, but i highly doubt that'll work... xD

I use wiiflow, so I sue .gcts. and it freezes for everyhitng i do. regular barl, brawm-, project m, my brawl hacks. and on my brawl hacks, i use dr.mario, but i will add in a fitmarioentry to see if that fixes it
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only a dr mario import, or a psa?
check out if the pcs files are actually compressed

on brawl- and project m, i use teh psa it comes with. on my hacks, i sue mariodk's dr mario and teh recolros, and the psa. i added a fitmarioentry.pac and it still freezes
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try without any mario hacks at all if you haven't already


correct.
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ISO. and what is odd is it worked then it stopped. and i used a different ISO. i think it might be teh sfx hacks, tho i dotn rememebr chanigng mario's sfx
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