The_randomizer's Resort: Ayla over Peach incoming!

Started by the_randomizer, August 02, 2012, 04:18:42 AM

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Great work on Krystal! One of my favorite texture hacks :-)

How's Candy Kong coming along? Looking forward to her joining the brawl as well...lol

Quote from: DD1404 on May 21, 2014, 02:08:45 AM
Great work on Krystal! One of my favorite texture hacks :-)

How's Candy Kong coming along? Looking forward to her joining the brawl as well...lol

Oh yeah, I have her finished (mostly) not sure why I haven't released her yet lol :laugh:  Glad you like the Krystal mod!


November 13, 2014, 12:01:02 AM #213 Last Edit: November 13, 2014, 07:28:56 AM by the_randomizer
Ayla over Peach is nearing completion, will finish the recolors, then it's released tonight!



Edit: Done and done! http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206969

I have three minor complaints...

- Her hair texture seems a bit dull for being so simple. It could use some remapping and more detail.
- Why isn't her hair rigged to Peach's hair?
- The vertice weighting doesn't look so great in more extreme animations, like her right shoulder and neck at the first jump backwards.

I know the joints are difficult to rig, however, you can find a way to test the rig inside 3DSMax if you're following Beyond's tutorial.

Regardless of these, I still gotta say you did a pretty good job with this rig. These minor touch ups will just help improving it for a better quality in general.
[black]ㅤlㅤ[/black]

[black]ㅤlㅤ[/black]


back to adventures falco? *innocent puppy eyes*

Switch FC: SW-4190-2933-4524

November 13, 2014, 04:21:35 PM #216 Last Edit: November 13, 2014, 04:33:02 PM by the_randomizer

Quote from: br3compactor on November 13, 2014, 01:59:01 PM
I have three minor complaints...

- Her hair texture seems a bit dull for being so simple. It could use some remapping and more detail.
- Why isn't her hair rigged to Peach's hair?
- The vertice weighting doesn't look so great in more extreme animations, like her right shoulder and neck at the first jump backwards.

I know the joints are difficult to rig, however, you can find a way to test the rig inside 3DSMax if you're following Beyond's tutorial.

Regardless of these, I still gotta say you did a pretty good job with this rig. These minor touch ups will just help improving it for a better quality in general.

Crap, I knew I somehow missed something. I don't know where his tutorial is located, to be honest, could you link it? Thanks XD The extreme animations yeah, what do I tell those that already downloaded it already? Two, the textures, yeah.... I have no texture editing skills at all, that's not for me to be asked of and would require outside assistance of more skilled modders to assist me with.  Another thing, the hair, well, I didn't rig it to her hair bones because I've never rigged anything to that before, so, I don't know how it's supposed to be rigged. I need a lot of help if I'm to improve this hack of mine. But man, I knew I effed it up, again.  r)

Quote from: Bad Box Art Mega Man on November 13, 2014, 03:29:32 PM
back to adventures falco? *innocent puppy eyes*

Yes, I can do that, but now, I....seemed to have encountered an emergency with my recent hack.