ShadowWolf's Thread of Shadows:(Closed) Stages will come all together later

Started by ShadowWolf, August 03, 2012, 03:37:14 PM

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What Stages Do You Want?

Beaver Creek (Halo)
Inside Hurule Castle
Planet Wisp
Dino Dino Jungle
Wario Coem
Mario Circuit
Terminal Velocity
ShadowWolf's Stage Thread

Welcome to my Stage thread, I'll be updating this thread constantly to keep people updated. I will do the best I can on stages because sometimes the model's aren't that great. See the poll above? It will be updated when new stage idea's come to mind. If you have a cool stage you want me to do, PM me the stage and the model you have. Well check in every so often to see progress!

Here are Previews of the stages in Progress:


Beaver Creek
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Here's the Release!: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28051&Moderated=All&facebook=true

Inside Hurule Castle
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Planet Wisp
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Dino Dino Jungle
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Wario Coem
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Mario Circuit
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Terminal Velocity
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The other stages need to be worked on. The finished stages are Planet Wisp(Just needs testing) Beaver Creek and The Alternate Version, Dino Dino Jungle is about 30%
So check out the previews above. Give me feedback so I can change anything or upgrade anything.

*sees Planet Whisp* Make it happen now. :srs:
NNID: Cha0sKnight     3DS FC: 4768-7680-2509

Quote from: chaos_knight9000 on August 03, 2012, 03:48:05 PM
*sees Planet Whisp* Make it happen now. :srs:
Lol alright. There are different parts of the whole stage so I'll do each part as time goes on

Tied between Beaver Creek and Planet Wisp...but I'll go with Wisp. It's just a beautiful design. Creek is very close since we don't have any Halo stages at all. SEGA just does a beautiful job with Sonic stages, as much as people will believe they are overrated.


Quote from: Haseyo on August 03, 2012, 03:50:16 PM
Tied between Beaver Creek and Planet Wisp...but I'll go with Wisp. It's just a beautiful design. Creek is very close since we don't have any Halo stages at all. SEGA just does a beautiful job with Sonic stages, as much as people will believe they are overrated.
Yeah pretty much. I love Planet Wisp because it seems like Sega actually took time to design it. It's colorful

NNID: Cha0sKnight     3DS FC: 4768-7680-2509

Quote from: chaos_knight9000 on August 03, 2012, 03:59:38 PM
Pun intended? xD
xD I'm putting previews of the stages on how they look in there actual games so people could know what they are if they don't

looks nice i love Planet Wisp its soo an awesom stage

Quote from: Leon Exodio on August 03, 2012, 06:11:01 PM
looks nice i love Planet Wisp its soo an awesom stage
lol. It just has that look to it that makes you wanna punch someone in the face xD just kidding but yeah

Quote from: ShadowWolf on August 03, 2012, 06:18:13 PM
lol. It just has that look to it that makes you wanna punch someone in the face xD just kidding but yeah
lol yeah i hade a place in that stage for a lv but cant find it  lol

Quote from: Leon Exodio on August 03, 2012, 06:36:29 PM
lol yeah i hade a place in that stage for a lv but cant find it  lol
lol yeah it's confusing because the whole file is bumpy in the model xD but other than that, Dino Dino Jungle has a good model. And Leon are you going to release the model from last night?

Oh man, if I knew it was THAT Hyrule Castle, I would've voted towards that. I love WW so much


Quote from: Haseyo on August 03, 2012, 06:38:52 PM
Oh man, if I knew it was THAT Hyrule Castle, I would've voted towards that. I love WW so much
Haha don't worry. I'm going to end up doing all the stages anyway. It's just whatever stage gets the most votes, they get made first

Cool beans. Just tried Beaver Creek. Two things:

1) Death boundaries are very, very tight. I can hit someone that has about 45% with a Smash Attack from one end of the stage to the other, and they'll get KO'd really easily. Very short matches.

2) Any chance  you can invert it? So the view is the large rock + other building in the background? Seems like a move lively setting. If the building gets in the way, I understand.

Besides that, it looks great. Just really easy to die.


Quote from: Haseyo on August 03, 2012, 06:46:03 PM
Cool beans. Just tried Beaver Creek. Two things:

1) Death boundaries are very, very tight. I can hit someone that has about 45% with a Smash Attack from one end of the stage to the other, and they'll get KO'd really easily. Very short matches.

2) Any chance  you can invert it? So the view is the large rock + other building in the background? Seems like a move lively setting. If the building gets in the way, I understand.

Besides that, it looks great. Just really easy to die.
Yeah thats an easy fix. I'll do that in a little bit and update it. The reason it's like that is because the rocks could cover the camera view and then you can't see your player. I might vertex some stuff out so the screen and battlefield can be longer