Community Hack Pack: Submit your favorite hacks!

Started by ??_?, August 17, 2012, 08:17:18 PM

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Why do you need to ask him here? :srs:
Just PM him.
[white]: SW-2632-7270-6724[/white]


Segtendo please leave me alone. The stage can go in the pack.
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August 22, 2012, 04:00:54 AM #17 Last Edit: August 22, 2012, 04:08:59 AM by NaOH
Anyways, OP updated. I've got some big plans for being able to load 2 pfs; one for wifi and the other not.  The one that isn't for wifi can have the default stages replaced and model imports (those always desync, correct? I should know this but I've been inactive for a while).  Due to some things being incompatible with PAL, I'm going to focus on getting the NTSC version out first and then work on the PAL with help from sky.

One thing we can currently do is start compiling the code for the gct.  We seriously need an easy and effective way to manage slot submissions, anyone got any ideas?

Slot submissions? You can put a poll up for each slot for a certain amount of time? Also, i'm working on textures for stages, something went wrong but when I get them perfect I'll let you know and I'll release them here.
Young Link recently broke 3000 downloads. If you haven't already, Check it out!

Recently released: Sacred/Fusion Dark Interloper Link.

What ever happened to Tifa?

Keep in mind that PAL does not have the Stage Expansion code, so the PAL version cannot have those custom stages. Which again means only textures for WiFi safe stages (although it can have more modifications- it will at least require unmodified collision data/STDT/StgPosition/PT points (?) as well as keeping bones used by module files unmodified (such as hitboxes)).

Should we use a custom-designed CSS? (or at least re-organized)

Also, watch out for models in the Vault with even slightly modified bones... such as maybe the Banjo vertex hack (I think, I got an occasional glitch where he (or whoever it was) would end up far past the top of the screen.)

3DS FC: 5370-0958-4818
Wii U NNID: Doraleus

August 22, 2012, 03:58:25 PM #20 Last Edit: August 22, 2012, 04:01:23 PM by NaOH
Quote from: Kienamaru on August 22, 2012, 10:05:53 AM
Slot submissions? You can put a poll up for each slot for a certain amount of time?
Let's see, 42 characters times 6, plus around 70 stage slots not counting customs. 300+ polls? No way. Especially since people don't seem very interested and there wouldn't be many votes.

Quote from: Sky Grounder on August 22, 2012, 02:35:18 PM
Keep in mind that PAL does not have the Stage Expansion code, so the PAL version cannot have those custom stages. Which again means only textures for WiFi safe stages (although it can have more modifications- it will at least require unmodified collision data/STDT/StgPosition/PT points (?) as well as keeping bones used by module files unmodified (such as hitboxes)).

Should we use a custom-designed CSS? (or at least re-organized)

Also, watch out for models in the Vault with even slightly modified bones... such as maybe the Banjo vertex hack (I think, I got an occasional glitch where he (or whoever it was) would end up far past the top of the screen.)
for PAL I'm planning to use this:
http://forums.kc-mm.com/index.php?topic=48546.0
hopefully one for NTSC appears soon

Yeah, custom css for sure. probably one of ASF1inks.

and people can still submit stuff that desyncs, as there will be 2 pfs for that.

I asked DW about the NTSC-U FPC progress over at WiiRD.

Also, if it's of any interest, this is a re-organized CSS I made a while back (based on ASF1's CSS):
Sorry but you are not allowed to view spoiler contents.

And all it requires is the CSS Fix code, which both PAL and NTSC-U have :P
3DS FC: 5370-0958-4818
Wii U NNID: Doraleus


I think(THINK) there was a voting system where people could vote for up to x amount of options.
If, after a while, you have >60 stages, and have to sort the good from bad, you could just make a poll asking to vote for up to 35, of the 60 stages you have narrowed it down to.

August 22, 2012, 05:19:08 PM #24 Last Edit: August 22, 2012, 05:20:06 PM by Sky Grounder
Well I think the 1st priority should be to get hacks for the first hack folder (if we get a NTSC-U version of the code).

Also, were you thinking about having full hack sets for each folder?
3DS FC: 5370-0958-4818
Wii U NNID: Doraleus


Quote from: NaOH on August 22, 2012, 04:43:03 PM
that's pretty sex, I'm probably going to be picking the CSS and SSS last though
If Asf1nk's new one comes out in time, you should include that :P
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Quote from: Segtendo on August 22, 2012, 06:29:16 PM
If Asf1nk's new one comes out in time, you should include that :P
I'm fairly certain it will be a while before that one is out. With effort and dedication, we can get this pack out pretty fast.

However, I can't really do much work on this atm due to having little free time :-\
3DS FC: 5370-0958-4818
Wii U NNID: Doraleus

I was meaning character only polls. Example...

Which Textures should be used over Link?

Fierce Deity
Magic Armor
Zora Tunic
etc. (That stuff)
Young Link recently broke 3000 downloads. If you haven't already, Check it out!

Recently released: Sacred/Fusion Dark Interloper Link.

What ever happened to Tifa?