2D stage(s)

Started by matteron, February 01, 2010, 12:42:55 AM

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February 01, 2010, 12:42:55 AM Last Edit: February 10, 2010, 03:35:27 AM by matteron
Hello after stalking Smash boards and Kitty corp./Meow mix I finally decide to show my face and I brought something nice  ;D
MediaFire Account

Shroom Island
Download

It's my first 2D stage, and my first working Brawl Box creation.  So tell me what you think.

Airman Stage
Download Version 1
Download Version 2

Ah the memories, this is probably the best thing I'll make in a while, because it is almost glitch free.
Version 2 is out!  The readme include anything you need to know.
Note: Screenshots are of version 1.

New: Port 2D stages to Flat Zone 2!

1. Dowload any 2D stage.
2.Download THIS file.
3. Place the st_gw.rel file in :/Private/wii/app/RSBE/PF/Module
4. Rename your 2D stage, in this case StgFinal.pac to STGGW.pac
Credit to libertyernie for tutorial.

Updates:

(2/4/10)Port to Flat Zone 2 out.
(2/9/10)Airman update to V.2:
        Multiple bug fixes and graphical fixes.

lol i need to know how to do this,i got the best stage ever!


February 01, 2010, 03:19:20 AM #2 Last Edit: February 01, 2010, 03:20:23 AM by matteron
Here's the tut. I used.
http://www.smashboards.com/showpost.php?p=9382641&postcount=517
P.S. When you are done inserting everything go into the misc data in Brawl box than has a blue symbol.  That is the collision editor, also one last thing, alt. and left click make new collisions.  Have fun ^.^


2-D Stages?

Might be useful for some Sonic stages :3

Yus! luvin ur 2D stage idea :D plz setup DL on this forum for easy conveinence lol
Hello! I am not a regular poster! Just when I'm bored I post once in the family thread!

a common screenname of mine is Osamodas, though on some games I mispell as Osamada. I am looking to change the name, as I am an indesicive bastard :D

I put the download link up.
and @ Joem: He actually just made everything the background, so it still just fighting on nothing, it just doesn't look as obvious.
@OizenX: Thanks for the idea ;)

It's nice to see that 2D stages are making their way from SmashBoards onto KC:MM.

I have a question, though: how do you know what models to replace and such? And what file type do you save the pictures as, .PNGs I assume? I've been wanting to do this, but the basic guide is a bit too...basic.
Is it just me, or are the people of Unova extremely generous?


I just make mine by editing exisitng 2D stages. There should be a texture "AsfSoldier.0" for the background, and "AsfTank.0" for the foreground. Replace them with BrawlBox, then edit the collisions (and maybe the spawn points, but for that you'll need to use BrawlWall, save to another file, then export StagePosition[0] back to the first file.)
.png will work, or .tga - BrawlBox likes them both.

February 02, 2010, 12:19:01 AM #9 Last Edit: February 02, 2010, 03:05:05 AM by matteron
libertyernie that is actually exactly what I do :af:

Also, here's a preview of something else I'm working on. It's not a 2D stage, but it is something :P
'

Edit: someone might want to take a look at the first post  :af:


actually it's taken from subspace(I hope I'm answering you correctly lol)

Quote from: matteron on February 02, 2010, 03:55:34 AM
actually it's taken from subspace(I hope I'm answering you correctly lol)

Then a playable Goomba?


whoaaaa I can“t defeat Airman!! great memories Xp and great stage

if you want that ps3 homebrew continues just share this: http://www.mediafire.com/?villtb9sane7r7s