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Question: This Agumon looks ugly doesn't it?
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Author Topic: Charizard's tail and neck  (Read 3634 times)
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Vish
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    « on: February 04, 2010, 08:33:54 PM »


    How would I make Charizard's tail and neck smaller?

    I tried editing the bones for the tail, but that did nothing...so I tried the neck and it worked but...





    As you can see, the neck sticks up a bit above the head, and the jaw messes up by having two pointy parts go up in front of the eyes even though I didn't even edit the jaw.
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    « Reply #1 on: February 06, 2010, 10:17:11 PM »


    I cant do it either i tried i think its kinda like how its hard to animate or psa the pokemon trainers pokemon
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    « Reply #2 on: February 07, 2010, 12:27:51 AM »


    It's a t-pose/BrawlBox thing. Just do it on the animations (The FitLizardonMotionEtc) and it should work.
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    « Reply #3 on: February 07, 2010, 01:26:23 AM »


    Charmander/Charmeleon?
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    Vish
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    « Reply #4 on: February 07, 2010, 04:31:38 PM »


    It's a t-pose/BrawlBox thing. Just do it on the animations (The FitLizardonMotionEtc) and it should work.


    Ah, thanks. I'll try that.

    Charmander/Charmeleon?


    Nah, Agumon. xD



    I need to vertice edit the horns off of Charizard's head though.

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    Vish
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    « Reply #5 on: February 07, 2010, 06:05:14 PM »


    D: I tried extracting Charizard's vertices and I got an "Illegal characters in path" error. o.o
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    « Reply #6 on: February 07, 2010, 10:02:18 PM »


    It's a problem with the newest Brawlbox. Just put the extension on again and you should be okay.

    (for example, instead of exporting something as FitMario00, export it as FitMario00.mdl0)
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    Vish
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    « Reply #7 on: February 07, 2010, 10:04:03 PM »


    It was because I had v0.63b. I got v0.63c and now it works. Smiley
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