Cloud Strife Project - Cloud Strife V2.0a2 Released - 3/14 - Glitches Fixed

Started by Jack H., February 07, 2010, 04:51:08 AM

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wave.... you took other people's altered textures and threw them together, my zack has a bunch changed compared to catgoowoof's....darker sword, retextured cyborg arm, straps, mako eyes, highlighted hair, glove tone, retextured shirt, recolored cloths, less tan skin tone, facial shading.

And the original texture was nowhere close to ff7 ingame, just concept art with quite a bit of dissidia like miacis said.

People should be able to pick which one they wan t anyway...  :>.>palm:

i am SO CLOSE to creating midgar its not even funny... its on the tip of my tounge...

there are two methods i tried and both have failed for me...

both methods are using New Pork City with all of the polygons for the platforms removed...

1. i tried importing the model and collision data from the online waiting stage, didnt work.. but then again im not good at it, if someone wants a whack at it be my guest :)

2. i tried scooting the model up a bit so that it looks like your playing on the very bottom of the background,
which wouldve been cool as [censored] if it worked, it does it in brawlbox, but when i export it it compresses twice...
i open it back up in brawlbox and it didnt change back, however when i use it in game, it reverts back to X0,Y0,Z0. any pointers?

ill try and post the file on my media fire if anyone wants to help...

[white]

where was it I saw someone combine a ganondorf texture with cloud's? I remember it being mighty cool and would get it if I could remember where it was..

Quote from: Wave Kusanagi on February 09, 2010, 06:04:33 PM
@Miacis

Really? o.o It seems like some things were a little too off to be Dissidia, like colors and extra details Square added for god knows what reason. Sorry though, didn't mean to offend. o_o'
? I didn't take it as an offense. :)

But yeah, Dissidia and some FF7 artworks were mixed for this hack.
Round and round the signature goes ~
~ where it stops, nobody knows.

Quote from: SqLeon on February 07, 2010, 07:17:51 PM
I made some things as well on page 1, dont know if anyone saw that, this is what it was:

All four are required. The locations are,

(The portrait I used was originally something else, but the above picture was better)
(Right click and press "save as" or "save image as" to dl.)
(If you use cupash(I think that's what it's called), rename the file to the last name, so MenSelchrChrNmIke would be MenSelchrNm.331.)
This is great :) Now if just somebody could make a TGA for using with Cupash I will be more than served :P

I am sorry if this was already asked, but... is there a detailed guide for vertex editing somewhere? I would like to try it out myself.

Quote from: Uncle0wnage on February 09, 2010, 05:35:57 PM
I made a Zack Fair and A Cloud FF7 ingame texture if anyone wants them, just post.
Sorry but you are not allowed to view spoiler contents.

Zack looks too pale and the clothes are too dark.

Just a suggestion, if anyone is willing, we could make THIS cloud by simply hexing the sword back to it's original shape, or a bit larger.

i was wondering if V2 of cloud will have the sword bigger?
it looks good enough as is, but looks a little short. (is it just me?) ;/
I AM THE TWILIGHT!






@UncleOwnage

Is there a DL link somewhere where i could get your FF7 texture?

What would you improve in the version 2??maybe more hair on his biggest spike?

if you want that ps3 homebrew continues just share this: http://www.mediafire.com/?villtb9sane7r7s

Hmm... His hair has to be a bit changed. Like you said more hair on his biggest spike and also his front lock could be changed.



Maybe his sword could be a little longer.

Edit: And it could be nice to make a Zack model too... If that's not too much work of course. Yes... I think I ask too much :-\

Should I? No. Did I? Yes.

Here's version 2 in comparison to version 1. You'll appreciate the differences (can you name them all?)



Also, for those concerned that his sword isn't true to it's actual length, alright, alright, we hear you. We'll pump out a v2L (L meaning long, speaking for the sword).

Yeah, kinda went the dissidia route. But hey, Cloud is Cloud. Heh.
-Jack H.