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Author Topic: Naruto EX3 Custom Animations Recruit (UPDATE: MOTION PAC! 7/7)  (Read 117416 times)
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piggybank67
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    « Reply #240 on: April 12, 2010, 04:56:25 PM »


    ill try
    but do i have to run a full match?
    and do i just start dumping while i play?
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    The Corrupted
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    « Reply #241 on: April 12, 2010, 04:59:44 PM »


    While you play.
    I suggest to do it in training.
    Also, you know how to upload a 600MB file, right?
    (I'm going to sleep, have to go to school tomorrow)
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    piggybank67
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    « Reply #242 on: April 12, 2010, 05:09:00 PM »


    While you play.
    I suggest to do it in training.
    Also, you know how to upload a 600MB file, right?
    (I'm going to sleep, have to go to school tomorrow)

    i can't run it either i just posted a request on our smashboards thread though Cheesy
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    « Reply #243 on: April 13, 2010, 02:02:30 PM »


    Just finished looking into the in battle dump Thanyou send me and guess what:
    NO CHARACTER CHR0'S!!1 Angry
    Not even one!
    There either not existing or encrypted (as I did find CHR0 with rubbish text yet still noticeable parts of text in it).
    What I did find though is a Bomb Tag (with Kunai attached).
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    kyuubidemon1
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    « Reply #244 on: April 13, 2010, 03:50:04 PM »


    interesting
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    Kaye Cruiser
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    « Reply #245 on: April 13, 2010, 04:36:40 PM »


    ...Did you join this forum JUST to say that? Seriously. ¦D;
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    Oizen
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    « Reply #246 on: April 13, 2010, 06:18:51 PM »


    ...Did you join this forum JUST to say that? Seriously. ¦D;
    interesting
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    piggybank67
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    « Reply #247 on: April 13, 2010, 08:20:17 PM »


    ^^^ lol oizen ^^^
    but in all seriousness
    looks like our job is hard once again
    idk how much i can get done though
    the nearer we reach the end of school the more stuff im gettin
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    Oizen
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    « Reply #248 on: April 13, 2010, 09:14:29 PM »


    I thought it be easier, seeing as porting animations is possible from Naruto CoN.
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    « Reply #249 on: April 14, 2010, 02:24:35 AM »


    I just said it ISN'T possible to port over animations from Naruto CoN.
    Which makes it a harder job for us.
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    Oizen
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    « Reply #250 on: April 14, 2010, 01:40:08 PM »


    I just said it ISN'T possible to port over animations from Naruto CoN.
    Which makes it a harder job for us.

    What about that fox thing you did for me a while back?

    That seemed to work.
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    « Reply #251 on: April 16, 2010, 07:17:16 AM »


    That was before the dump and I couldn't find CHR0's for character, only stages, objects (Rasengan) and items.
    EDIT: anyway, any progress?
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    kyuubidemon1
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    « Reply #252 on: April 17, 2010, 10:05:48 PM »


    haha and yes chr0 porting in naruto seems to be a problem
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    « Reply #253 on: April 29, 2010, 02:55:53 AM »


    BUMP of interest:
    Quote from Bero on SmashBoards:
    Quote
    I've modded BrawlLIb a little. Because I had wanted to make animations more easier,I added some function.

    1 When you press up key in the input box, the number in the box increases 5.
    And your model reflects your input immediately.
    2 When you press up key with shift key, the number increases 10.

    http://www.mediafire.com/?onjrhtmhkgy

    usage
    Just put it in the same folder as where BrawlBox is located.

    Will make the creation of animations a bit easier.
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    piggybank67
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    « Reply #254 on: April 30, 2010, 03:32:02 PM »


    ds22 have you been working on animations?
    or are u busy with school too?
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