Project Avengers Initiative v2: Texturers needed!

Started by nanobuds, April 09, 2013, 07:32:07 PM

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the only marvel character I always wanted to see is the green goblin. I would join this, but I dont really think I have enough skills if anybody of you has paid attention to my unpopular imports

then take this as a oportunity to improve.
and i dont see why ur hacs would be bad in any way, just try not to disable the shoulderN bones :P

So how do i start texturing .-.
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3DS Friend Code: 5284-2093-8448
PM if you add?

Quote from: dOT on April 14, 2013, 05:28:28 PM
So how do i start texturing .-.

You're... ALIIIVVVEEE!

PM Boygos for the Thor texture


could u just export the UVmaps from the alt hulk and send them to me, im no texturer, but i wanna practice a bit...

Quote from: joke king on April 14, 2013, 07:33:58 PM
could u just export the UVmaps from the alt hulk and send them to me, im no texturer, but i wanna practice a bit...
There is no UV mapping required.

Just resizing and editing the textures.

I think Dot or Beyond would be willing to help you texture him if you need help. Just ask them. I'll send you both Hulks. The Avengers one looks like a much nicer model, imo.

@Nano

You should change the OP to "texturers needed"

Quote from: Kyouma on April 14, 2013, 06:03:20 AM
the only marvel character I always wanted to see is the green goblin. I would join this, but I dont really think I have enough skills if anybody of you has paid attention to my unpopular imports
If you want him, let me know.



im saying, send me a UVmap exported with 3ds max, since that way i'll have actal borders and directions of how the texture should work, i never said anything about editting the UVs xD

April 15, 2013, 01:28:53 AM #53 Last Edit: April 15, 2013, 04:33:56 AM by Vaanrose
I've edited the UVs on Strange. Hope that's cool. His UVs were laid out terribly. It's like whoever made him just ran it through an auto-map program and called it a day. :srs:


Before:



After:

[spoiler]


Quote from: Vaanrose on April 15, 2013, 01:28:53 AM
I've edited the UVs on Strange. Hope that's cool. His UVs were laid out terribly. It's like whoever made him just ran it through an auto-map program and called it a day. :srs:


Before:



After:

[spoiler]
That's beautiful