Home Gallery Resources The Team Rules chat Login Register
Pages: [1]
Author Topic: sword replacement  (Read 1693 times)
0 Members and 1 Guest are viewing this topic.
wii
Texture Maker
Special Access
*****
Offline Offline

Posts: 550


  • Awards Super Saiyan Topic Famous Hacker Renowned Hacker >9000

  • View Profile Awards
    « on: February 25, 2010, 09:34:14 AM »


    I been messing around with vertex box and been trying to make a Darknut out of ike. His sword is finished and it looks pretty damn accurate, i also did his face which is not half bad, but his body doesnt really fit the Darknut's body. Is there a way i can make the sword i made for ike be on ganondorf? I going to try to make the darknut's body on ganon
    Logged


    dingo
    Angel Kitten
    ***
    Offline Offline

    Posts: 3145


    Il Matto

  • Awards >9000 Troubleshooter Heart Container Pin Collector

  • View Profile WWW Awards
    « Reply #1 on: February 25, 2010, 09:57:42 AM »


    You could probably swap ike's sword with ganons with the same method mr. weegee swapped heads.
    Logged

    Hakumen
    Outcast.
    Heroic Kitten
    **
    Offline Offline

    Posts: 2193


    Retribution!

  • Awards Hot Topic Heart Container Pin Collector Dedicated Hacker

  • View Profile WWW Awards
    « Reply #2 on: February 25, 2010, 04:59:54 PM »


    You see that second model Ike has in his .pcs/.pac file? That's Ike's sword model. The sword he uses during the Aether. Vertex it into the Darknut sword you made. After that, go to Eldiran's PSA thread, and nab his Sword Ganon PSA. You may want it.

    Next, download a FitGanonMotionEtc.pac file, and open it BrawlBox. Look for Ganon's sword model, and replace it with your vertex edited Darknut sword (Don't forget to replace the textures, you'll need them).

    That's it. Eldiran's PSA is only optional if you want Ganon to hold the sword forever.
    Logged

    (8:15:26 PM) Vyse: I hope you get raped by a lumberjack
    (8:18:16 PM) Vyse: >:|
    (8:21:52 PM) Vyse: Two of them.

    wii
    Texture Maker
    Special Access
    *****
    Offline Offline

    Posts: 550


  • Awards Super Saiyan Topic Famous Hacker Renowned Hacker >9000

  • View Profile Awards
    « Reply #3 on: February 25, 2010, 06:39:16 PM »


    cool, but i manage to get ike's body to work with the darknut. Its hard as hell to edit the points but im getting used to it. :p

    oh, is there a way to view the vertices as a solid object in 3DS max?
    « Last Edit: February 25, 2010, 06:41:19 PM by wii » Logged


    VILE
    Badass.
    Holy Kitten
    *
    Offline Offline

    Posts: 1455

  • Awards Hot Topic Heart Container KCMM Old Timer Tutorial Writer

  • View Profile Awards
    « Reply #4 on: February 26, 2010, 01:48:02 AM »


    You can, but since the vertices are all jumbled up the faces don't help all that much.
    Logged

    Zephiel:
    You know what I really like on my stack smash?
    Texture updates.

    Androu1:
    @Zephiel: “your” Stack Smash?

    Pages: [1]
    Print
    Jump to: