Editing GFX causes freezing

Started by Foxfan12, September 15, 2013, 06:16:17 AM

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So, say I want a fire GFX instead of an electric effect. So I load FitPikachu.Pac and go to his AirAttackLw Go from Main to GFX. Change graphic effect from 13 to 12, and save. Load up Riivolution...pick pikachu...and it freezes :>.>palm:. What's going wrong?

September 15, 2013, 06:43:03 AM #1 Last Edit: September 15, 2013, 06:47:28 AM by A Bloody Canadian
I think you're editing an External GFX. Since Pikachu uses them. But you didn't specify exactly what kind of Event it was. Not entirely sure though cause GFX 13 is Electric. 12 Being an Explosion. I haven't messed with Pikachu alot, so that's my fault there.

You using PSA, right?

September 15, 2013, 07:11:50 AM #2 Last Edit: September 15, 2013, 04:58:09 PM by Foxfan12
Quote from: A Bloody Canadian on September 15, 2013, 06:43:03 AM
I think you're editing an External GFX. Since Pikachu uses them. But you didn't specify exactly what kind of Event it was. Not entirely sure though cause GFX 13 is Electric. 12 Being an Explosion. I haven't messed with Pikachu alot, so that's my fault there.

You using PSA, right?
Correct. 2.70. No, it's not an External GFX. It should be a universal GFX. Modifying subaction 66. Changing "Graphic Effect" From Graphic = 13 to Graphic = 12. It really does not like this.

Also tried the opposite with Charizard.

Post Merge: September 15, 2013, 04:58:09 PM

I'm using riivolution (I think 1.04) if that makes any difference. I've noticed that there are at least three different kinds of Universal Graphics or at least addresses for them. But I don't think changing them helps any.

I'm using the Project M PSAs, but I don't think that should make a difference. I do know that PMBR has gone to certain lengths from preventing people from changing the game, but I've gotten other people's PSAs into the game before, so I don't think it's that.