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Question: What would you like me to release next?
Melee Mute City - 73 (41.7%)
Gerudo Valley - 31 (17.7%)
Bowser In The Sky - 17 (9.7%)
Inside Peach's Castle - 14 (8%)
Fire Temple - 13 (7.4%)
Windmill Hut - 3 (1.7%)
Dodongo's Cavern - 3 (1.7%)
Venom - 4 (2.3%)
Pac-Man - 17 (9.7%)
Total Voters: 175

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Author Topic: Mewtwo2000's Stage Thread - [Mute City released] - (20/06/19)  (Read 1613064 times)
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Ricky (Br3)
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    « Reply #1560 on: September 22, 2010, 07:32:28 PM »


    Hey Mewtwo, how are you? I've been trying to import to a stage a semi-transparent image.

    By the way, it either ends up grey
    (oh right, I mean, black and white)
    or not transparent (which is not a good event)
    or freezes up my game (which is kinda lame).

    Can you give me a light, so I can do it right?
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    Mewtwo2000
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    « Reply #1561 on: September 23, 2010, 04:54:45 AM »


    Hey Mewtwo, how are you? I've been trying to import to a stage a semi-transparent image.

    By the way, it either ends up grey
    (oh right, I mean, black and white)
    or not transparent (which is not a good event)
    or freezes up my game (which is kinda lame).

    Can you give me a light, so I can do it right?


    Use this one

    That's the model I've been using for semitransparencies since I started doing it xD

    Anyway, isn't perfect, if a character is showing, it will be always in front of it. Just test to know what I mean ^^U
    « Last Edit: September 23, 2010, 06:31:31 AM by Mewtwo2000 » Logged

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    Ricky (Br3)
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    « Reply #1562 on: September 23, 2010, 06:29:02 AM »


    That's a very good model. It solved my problem. Thanks Mewtwo!
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    « Reply #1563 on: September 23, 2010, 09:39:49 AM »


    Can you give me a light, so I can do it right?
    You rappin' now? XD
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    « Reply #1564 on: September 23, 2010, 10:26:25 AM »


    Can you give me a light, so I can do it right?
    You rappin' now? XD

    Re-read the whole message!   Wink

    EDIT:

    Thanks for the shadows Mewtwo! ^^

    Since I didn't want to re-upload it, I placed your link directly on the vault. Is it okay?
    « Last Edit: September 23, 2010, 06:07:46 PM by br3compactor » Logged

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    Mewtwo2000
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    « Reply #1565 on: September 23, 2010, 06:14:43 PM »


    Sure, it's okay Tongue

    BTW, I'm leaving for another weekend ^^U

    A goodbye picture, resized Fourside in it's daytime / rainy version.



    Will be back this monday, my apologies to those who are still waiting for me to make things for them ^^U
    « Last Edit: September 23, 2010, 06:17:54 PM by Mewtwo2000 » Logged

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    « Reply #1566 on: September 24, 2010, 11:11:45 AM »


    Will be back this monday, my apologies to those who are still waiting for me to make things for them ^^U

    if there is anything ive learned from brawl hacking.. its patience.. Awesome Face

    have fun on your weekend mewtwo Cheesy
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    « Reply #1567 on: September 24, 2010, 11:49:53 AM »


    I'm used to patience. I've been through it over and over again my whole life. This is nothing. =P
    Have a good weekend Mewtwo.
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    Mewtwo2000
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    « Reply #1568 on: September 27, 2010, 02:26:23 AM »


    Thanks xD

    I'm here again, I hope to be able to make some hacking this afternoon ^^U xD
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    « Reply #1569 on: September 27, 2010, 05:52:34 AM »


    >_> Hey Mewtwo, I don't know if anyone has asked this yet, but are you plannin to add the series of lights that are on the top of all the buildings? Or that little staircase like piece at the very top of the Monotoli tower? It's not a big deal, I was just pointing it out

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    « Reply #1570 on: September 27, 2010, 06:49:16 AM »


    I just noticed that the daytime version has the roads from Onett.
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    Mewtwo2000
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    « Reply #1571 on: September 27, 2010, 12:37:02 PM »


    >_> Hey Mewtwo, I don't know if anyone has asked this yet, but are you plannin to add the series of lights that are on the top of all the buildings? Or that little staircase like piece at the very top of the Monotoli tower? It's not a big deal, I was just pointing it out




    Yeah, I'm going to do them, indeed, the staircase like piece at the top of the monotoli tower was planned to be done today xD

    The resize is getting better, the stage itself was already resized, but now I've changed some other things to make textures fit better to the original stage.

    I've made a video. I like to make videos, and now I had time enough to make one xD

    <a href="http://www.youtube.com/watch?v=fAlq9JdLRKs" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=fAlq9JdLRKs</a>
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    « Reply #1572 on: September 27, 2010, 01:22:14 PM »


    Hey quick question. Your Budakai Tenkaishi stage: can it be played on other stages besides Final Destination (I swear that stage is used so damn much)?
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    « Reply #1573 on: September 27, 2010, 01:30:16 PM »


    Now that you say that, I ported it for kwark but I'm not sure to have updated the vault with it O.o

    Also, the instakill version is not ported yet, I'm gonna do it now, thanks ^^U xD

    EDIT:

    Here they are, they should work over many stages, like luigi's mansion, green hill, jungle japes, skyworld...

    Only tested on battlefield anyway ^^U



    Click on the images to go to vault ^^U

    EDIT2: I'm going to sleep, a pic of what I've done today ^^U

    « Last Edit: September 27, 2010, 05:35:08 PM by Mewtwo2000 » Logged

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    « Reply #1574 on: September 27, 2010, 08:54:57 PM »


    Hey Mewtwo, I tried porting a stage of mine based on your Flooded Fourside to STGFAMICOM using a converted rel. (st_dxgarden to st_famicom) and it always freezes before begginning. Do you know why? Have you tried porting it around with a .rel?

    EDIT: I moved the original Jungle Japes instead provisionally, once I knew it would work.
    « Last Edit: September 27, 2010, 09:11:15 PM by br3compactor » Logged

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