Mewtwo2000's Stage Thread - [Mute City released] - (20/06/19)

Started by Mewtwo2000, March 16, 2010, 02:41:55 PM

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What would you like me to release next?

Melee Mute City
73 (41.7%)
Gerudo Valley
31 (17.7%)
Bowser In The Sky
17 (9.7%)
Inside Peach's Castle
14 (8%)
Fire Temple
13 (7.4%)
Windmill Hut
3 (1.7%)
Dodongo's Cavern
3 (1.7%)
Venom
4 (2.3%)
Pac-Man
17 (9.7%)

Total Members Voted: 175

LOL, mewtwo, when your completly back, youll have to move your thread to the stage section!

Thanks to soul for this sexy siggy!
Central Thread:
http://forums.kc-mm.com/index.php?topic=21501.msg402601#msg402601


Wait...Just a question? You're next work is Dreamland 64, that right?
Or is you're next work AFTER a other work? (Finish FoD, Fourside).

It's my next work. I hope to make it fastly, at least the main thing. After doing it, I will finish FoD, fix/finish Fourside, fix/finish Sector Z and others.

By the way, for those hyped with the stage, note that there's already one version, frozenhobo's, which's good enough. Get it in the vault.

In the future, both versions will co-exist.
SW FC: SW-5958-4724-5095
Wii FC: 1247-2259-6207
Twitch: http://twitch.tv/mewtwo2000
Visit my stage thread here


Stage light and fog tutorial
Stage shadows tutorial

Okay, DL 64 by frozenhobo are great but the fond are not the good.
You're stage Fourside is perfect too but he have a little glitch (black stage and we can hit something in the middle of the stage).

But you other stage are perfect :3

Quote from: jokekid on January 10, 2011, 10:50:24 PM
pretty funny it already is... ¬¬
....No one else had completly moved their thread....and i saw this in "Show new replies to your posts."
I was supposed to know....how? :notimp:
Your always up acting like i did something to you....WTF is your prob?
....anyway @M22000
That version is....OK for a beta....but I WANT MOAR! He DID finish it for p:m..... :srs:

Thanks to soul for this sexy siggy!
Central Thread:
http://forums.kc-mm.com/index.php?topic=21501.msg402601#msg402601

January 10, 2011, 11:08:01 PM #2571 Last Edit: January 10, 2011, 11:15:48 PM by Memories
Quote from: jokekid on January 10, 2011, 10:32:14 PM
everybody remember the kirby falcon punch remix plz... ^^
You mean this:
https://www.youtube.com/watch?v=http://www.youtube.com/watch?v=kY7xg92aNrY

Quote from: Mewtwo2000 on January 10, 2011, 10:59:00 PM
It's my next work. I hope to make it fastly, at least the main thing. After doing it, I will finish FoD, fix/finish Fourside, fix/finish Sector Z and others.

By the way, for those hyped with the stage, note that there's already one version, frozenhobo's, which's good enough. Get it in the vault.

In the future, both versions will co-exist.
Lets hope the stages become more like the originals
✿✿✿✿✿✿✿✿✿✿✿✿✿

Quote from: KTH on January 10, 2011, 11:02:30 PM
Okay, DL 64 by frozenhobo are great but the fond are not the good.
You're stage Fourside is perfect too but he have a little glitch (black stage and we can hit something in the middle of the stage).

But you other stage are perfect :3

Oh, that's only happening for Newpork, but the stage works perfectly over other stages like Final Destination or Jungle Japes... I kept it as a Newpork stage because it fits better being an Earthbound stage, but it's not 100% perfect over that slot, as you all know.

Anyway, there're still unfinished textures and the ufo needs a revamp, as well as a re-position (it's too high for the melee size)
SW FC: SW-5958-4724-5095
Wii FC: 1247-2259-6207
Twitch: http://twitch.tv/mewtwo2000
Visit my stage thread here


Stage light and fog tutorial
Stage shadows tutorial

No, i have the same problem over Pictochat :s

Then you're using a newpork rel. Use a FD rel instead, and the problem will not come back.
SW FC: SW-5958-4724-5095
Wii FC: 1247-2259-6207
Twitch: http://twitch.tv/mewtwo2000
Visit my stage thread here


Stage light and fog tutorial
Stage shadows tutorial


For Fourside, it seems like the lighting/texture of all the buildings needs to change a bit to be closer to the original. Also would it be possible to fit more buildings into the background?





Import Thread | Music Thread

I am trying to sell all my old pokemon and Yugioh cards; I had a hell of a collection of the latter especially. Message me if you are interested in purchasing any.


Well, textures could simulate that lighting. The first thing was doing the main stage similar enough to the one in melee. Next step would be perfect it. And, of course, adding buildings in the backgrond is possible, and I'm meant to do it.
SW FC: SW-5958-4724-5095
Wii FC: 1247-2259-6207
Twitch: http://twitch.tv/mewtwo2000
Visit my stage thread here


Stage light and fog tutorial
Stage shadows tutorial

January 11, 2011, 08:24:28 PM #2579 Last Edit: January 11, 2011, 09:11:59 PM by Mewtwo2000
I've got something to show you all. It's nothing new, nor anything to download.

It's just a comparison and an explanation

Watch these pictures:





The first one is the FoD stage exactly as in the vault right now. Collisions made by me by approach. Size of the stage based on Oshtoby's 3d max model rip.

The second one is the stage with the exact collisions from melee, ripped from melee for project M.

Note how similar they are, and note that the stage isn't resized in the second picture. This means that the stage is nearly the exact size to melee.

The new collision file will be included in the file soon, and no big changes to the stage to fit them seem to be needed.

Boundaries and camera points are supposed to be now more accurate (exact) to melee now in my file. But I want to test things first by myself. Also, both my own (smaller boundary) and melee (larger boundary) will be included in the file to switch. But the melee one is supposed to be the default one in the stage.

Talking about FoD, I'm happy to have finally uploaded it, cause it was about to be one year from the day it was started ^^U

I hope to finish it soon, just after releasing my Dreamland 64 after exams.

EDIT: Well, those aren't really the exact collisions in melee, they are some of the points in the collisions, but there are more that make the round shape, in a similar way to mine. Those points are hard to calculate, so I will make them by approach. The collisions are too similar, so I may be not using them finally and keep using mine. But boundaries are supposed to be okay and they will be changed.

Thanks to Magus in P:M for finding these.
SW FC: SW-5958-4724-5095
Wii FC: 1247-2259-6207
Twitch: http://twitch.tv/mewtwo2000
Visit my stage thread here


Stage light and fog tutorial
Stage shadows tutorial