Reimporting and Optimizing models with the new Brawlbox

Started by Eternal Yoshi, December 26, 2013, 07:51:39 PM

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It's what I did, yes, my apologies. I missed the paragraph where you describe replacing the materials completely.

I tried fixing it by replacing all the Materials from the old model and putting them over the reimported one, but that just froze my game when I tested it.

I also tried the more efficient method for stages by optimizing the objects in an old version, but that gives me the same distorted result...

Then you will have to rebuild the material and shaders from scratch without replacing and exporting.

How is the best way to rebuid the material and shaders, can i do this in Brawlbox?
Smash is the law!

Yes you can do this in Brawlbox. I would recommend opening 2 instances of BB; one of the old model and the other with the new model and copy the values of the Materials AND Shaders one by one.