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« Reply #1950 on: February 02, 2014, 09:03:00 AM » |
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Even i suggest the raptor PSA. it's getting quite good. when it is done, it'll be quite sexy.
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« Reply #1951 on: February 02, 2014, 09:14:52 AM » |
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if someone get it to work on project m can that person post the code here because i cant get it to work
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« Reply #1952 on: February 02, 2014, 09:17:34 AM » |
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Reminds me of Riptor from old school Killer Instinct.
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« Reply #1953 on: February 02, 2014, 09:31:25 AM » |
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So nobody knows how I can get the game to quit freezing on me?
I have three major crash points:
1) Now Loading screen (gets to the first "Now Loading." part of the animating ellipses, and dies at a reliable point at the Smash logo rotation) 2) While moving the hand to the 'P4' (CPU) coin on Random. Hand gets almost to the coin, and the buzz of death happens. 3) After getting all 4 Alloys selected (P1 and 3 CPUs), crashed when selecting Battlefield. Only managed to get this far once, so don't know how common it is.
Here's my environment:
8GB Flash Drive USB Loader GX Ocarina Hooktype AXNextFrame
Codes in use: File Patch Code 3.5.1b Custom CSSv3 Alloy Win Animations
If anyone can help me track down the crash (I've included the changed files in a zip in a previous post), please do so. I'm getting highly annoyed by these crashes.
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« Reply #1954 on: February 02, 2014, 09:31:35 AM » |
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It's unique characters like this along with BrawlEx (when it's limits are unleashed) that will be a large part of turning this into an ultimate 2.5D MUGEN The concept of a console game being this moddable is pretty awesome
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« Last Edit: February 02, 2014, 09:44:56 AM by SpoonTheMan »
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« Reply #1955 on: February 02, 2014, 10:05:57 AM » |
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So nobody knows how I can get the game to quit freezing on me?
I have three major crash points:
1) Now Loading screen (gets to the first "Now Loading." part of the animating ellipses, and dies at a reliable point at the Smash logo rotation) 2) While moving the hand to the 'P4' (CPU) coin on Random. Hand gets almost to the coin, and the buzz of death happens. 3) After getting all 4 Alloys selected (P1 and 3 CPUs), crashed when selecting Battlefield. Only managed to get this far once, so don't know how common it is.
Here's my environment:
8GB Flash Drive USB Loader GX Ocarina Hooktype AXNextFrame
Codes in use: File Patch Code 3.5.1b Custom CSSv3 Alloy Win Animations
If anyone can help me track down the crash (I've included the changed files in a zip in a previous post), please do so. I'm getting highly annoyed by these crashes.
Check your files and make sure you have bx_fighter.rel and common2.pac from the Brawl Ex download on your SD card, because you will get random icons that will crash when highlighted when they aren't read.
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« Reply #1956 on: February 02, 2014, 12:06:51 PM » |
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EDIT: would you mind me asking what Mewtwo you have? Most Mewtwos I've seen are either modified from Melee or don't have the best animation quality. (I'm really picky about that stuff.)
I'm currently using the Project Melee Mewtwo Alpha for Brawl+ by [iirc] AGFanProduction. However, I am currently looking for another Mewtwo to use. Also the recolors are glitched, so gotta find better ones (or make them myself). --------------------- So there is 1 Scott Pilgrim, 1 Viewtiful Joe, 1 Gray Fox, and 1 Raptor. Actually that Raptor might be cool for BrawlExpanded.
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« Reply #1957 on: February 02, 2014, 12:17:24 PM » |
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Well there's a fairly decent albeit a little overpowered Gray Fox over Metaknight PSA, that I've been using for my own games. He'd be good MK clone for your roster.
Speaking of which, I'm working on an update which has progress in some other thread. No promises, but I plan on finishing the update before the month is over. Meanwhile, I've been doing a whole bunch of Pokemon and IRL related things which is why I didn't get to try making a Toony.rel yet. Since I have nothing to do and need to wait for a delivery, i may as well give it a shot today.
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« Reply #1958 on: February 02, 2014, 12:21:38 PM » |
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Well I have my first clone set up! Everything except sounds. Is there anyway to give EX characters ounds without replacing sounds?
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« Reply #1959 on: February 02, 2014, 12:37:42 PM » |
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Well I have my first clone set up! Everything except sounds. Is there anyway to give EX characters ounds without replacing sounds? Not as of yet. but! you can replace boss sounds, and change the sound's ID'S to the ones the BOSS have in the PSA
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« Reply #1960 on: February 02, 2014, 12:42:01 PM » |
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Oh, ok cool. And how would one go about doing that?
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« Reply #1961 on: February 02, 2014, 12:43:36 PM » |
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Speaking of which, I'm working on an update which has progress in some other thread. No promises, but I plan on finishing the update before the month is over.
Meanwhile, I've been doing a whole bunch of Pokemon and IRL related things which is why I didn't get to try making a Toony.rel yet. Since I have nothing to do and need to wait for a delivery, i may as well give it a shot today.
Toonlink may be exceptionally difficult...if you take a look at the link module, theres some extra relocations in there, because PW said he had to do a bit of untangling from Toon Link in order for link module to even work. nevertheless i tried, and unless you patch all his articles, he will crash on entering the stage. the first on to crash it is his hookshot if that helps
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« Reply #1962 on: February 02, 2014, 12:46:55 PM » |
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Toonlink may be exceptionally difficult...if you take a look at the link module, theres some extra relocations in there, because PW said he had to do a bit of untangling from Toon Link in order for link module to even work. nevertheless i tried, and unless you patch all his articles, he will crash on entering the stage. the first on to crash it is his hookshot if that helps
Well luckily most of the toon link psas are also ported to fit link's module. Only one that ican think of that isn't and is complete is skull kid.
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« Reply #1963 on: February 02, 2014, 01:07:26 PM » |
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Reminds me of Riptor from old school Killer Instinct.
they actually did a Primal RAge version, Talon cant remember if it was released Well I have my first clone set up! Everything except sounds. Is there anyway to give EX characters ounds without replacing sounds? this process does not replace sounds, it cycles thorugh them but its still a work in progress and ive run out of ideas to make it more user friendly
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« Last Edit: February 02, 2014, 01:08:43 PM by Don Jon BravoEX »
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« Reply #1964 on: February 02, 2014, 01:16:03 PM » |
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they actually did a Primal RAge version, Talon cant remember if it was released this process does not replace sounds, it cycles thorugh them but its still a work in progress and ive run out of ideas to make it more user friendly http://youtu.be/TmZv8EzcBCEIf there's a Talon skin for the Raptor then that's going right into Brawlex the nexttime it expands.
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