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Author Topic: The Brawl Expansion Project  (Read 2845805 times)
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GoMB-BallGamer4774
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« Reply #3840 on: March 09, 2014, 06:30:14 PM »


thank you so much Smiley
No problem! Wink
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Xero874
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« Reply #3841 on: March 09, 2014, 06:32:15 PM »


Weird, I can make changes to sc_selchar.pac. everything loads fine. But when I put the rest of the files (BP's and Ect.), the game gives me a black screen after "now loading..."
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My current BrawlEx pack: https://www.mediafire.com/?m9e63e219aawke1
Version 0.04

GoMB-BallGamer4774
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« Reply #3842 on: March 09, 2014, 06:36:21 PM »


Weird, I can make changes to sc_selchar.pac. everything loads fine. But when I put the rest of the files (BP's and Ect.), the game gives me a black screen after "now loading..."

That's weird.
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HaloFanODST
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    « Reply #3843 on: March 09, 2014, 06:38:00 PM »


    People, if you don't know what to say, instead of saying things like:
    "That's wierd", "Hmm, strange..." etc. to respond.
    Don't say anything.

    Post Merge: March 09, 2014, 06:38:42 PM
    BTW, I still can't get the RSBE code to work with no glitches.
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    Jade_Rock
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    « Reply #3844 on: March 09, 2014, 08:02:31 PM »


    Can someone give me a gct of Nebulon's pack with the sdhc extension code on it?I tried to add it and the stage expansion stuff messed up.

    I only have a 4gb card.Thanks.
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    Ricky (Br3)
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    « Reply #3845 on: March 09, 2014, 08:09:22 PM »


    Everytime I modify the bone animations the game never considers the transition and rotation changes, only the scale Tongue
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    Makarew
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    « Reply #3846 on: March 09, 2014, 08:32:20 PM »


    Anyone know how to turn the clones back to what they're supposed to be? Mine are all randoms that freeze the game. Sometimes it works for one round, then it changes into randoms.
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    Ricky (Br3)
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    « Reply #3847 on: March 09, 2014, 08:37:42 PM »


    Did you remember to change the hook to AXNextFrame?
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    JPW62490
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    « Reply #3848 on: March 09, 2014, 08:52:12 PM »


    If anyone knows, would adding Mario's EX module and reconfiguring Mario's Fighter Config to Luigi's make a Luigi clone?
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    Makarew
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    « Reply #3849 on: March 09, 2014, 08:55:17 PM »


    Did you remember to change the hook to AXNextFrame?

    Thanks man. That was my problem.
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    HaloFanODST
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    « Reply #3850 on: March 09, 2014, 08:57:45 PM »


    If anyone knows, would adding Mario's EX module and reconfiguring Mario's Fighter Config to Luigi's make a Luigi clone?

    That will never work because Luigi has different stuff and articles than Mario.
    They have almost the same moves, but that doesn't make them the same.
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    Before someone attacks me:
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    NinjaDude6040
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    « Reply #3851 on: March 09, 2014, 09:17:02 PM »


    Nevermind, I'll just go back to Project M
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    Xero874
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    « Reply #3852 on: March 09, 2014, 09:53:42 PM »


    Think anyone can take alook at my new pack that I'm working on?
    https://www.mediafire.com/?h13awyfbpb1bb62
    Just crashes after Now Loading...
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    My current BrawlEx pack: https://www.mediafire.com/?m9e63e219aawke1
    Version 0.04

    justadood
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    « Reply #3853 on: March 09, 2014, 10:04:12 PM »


    Nevermind, I'll just go back to Project M
    lol xP sorry to hear that
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    « Reply #3854 on: March 10, 2014, 01:20:56 AM »


    Nevermind, I'll just go back to Project M
    you shouldnt start from scaratch the bestw ay is to download a pack and then modify it instead of starting from zero

    People, if you don't know what to say, instead of saying things like:
    "That's wierd", "Hmm, strange..." etc. to respond.
    Don't say anything.

    Post Merge: March 09, 2014, 06:38:42 PM
    BTW, I still can't get the RSBE code to work with no glitches.
    just download a working pack like nebulon, if the pack doesnt work then the problem isnt on the brawles but something else on your end.
    « Last Edit: March 10, 2014, 01:23:55 AM by Carnage » Logged


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