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Author Topic: The Brawl Expansion Project  (Read 2848454 times)
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Sammi Husky
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    « Reply #6915 on: August 06, 2014, 12:59:55 PM »


    Its ok apperantly everyon3 gets confused vecause the tutorial videos r outdated and use the css code. I told sammy to rename that tutorial to a brawl minus only tutorial.

    The minus and vBrawl tutorials are outdated, however they are not dated in the sense that they should be taken down. People still use the CSS code, and if i remove that one i'll have to make a new one explaining the css code. Everything applied in those first tutorials is still applicable. However i do have plans of re-doing them. There is no difference in using the CSS code vs the cssroster.dat except that you can get more characters. Other than that, the engine is exactly the same between them
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    SUPAHSAWNIK99
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    « Reply #6916 on: August 06, 2014, 01:16:31 PM »


    OK, can somebody tell me how to change the SFX in PSA? I've been seriously needing that for a while, this is my first time using SFX in BrawlEx... Im srs here
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    « Reply #6917 on: August 06, 2014, 02:09:38 PM »


    I just replied regarding that on the last page. Either use BBox to edit them directly, or find the offset and add 0x80 to it. Then, open your moveset file in a hex editor and go to that address to change the info index to the sound you want. Your best bet is just to use BBox 0.68b to edit them directly if you don't have hex experience

    It is PSA'able, you just need to know where the offset is. You can find these offsets using tabuu or BBox 0.68b. In both programs, they will be under a misc section, and then a sound effect section. Finding the offsets for which to find them in PSA is a bit more tricky, however it can be done. The easiest way by far however is to just open the file in a hex editor and go to the specified location (after finding what sound you want to change first of course)

    All sounds, including death, star KO, ottotto (teetering), damage, attack sounds, and low voice clips can be found in this section. Once you find their location, it's as easy as changing the info index to the sound that you want. Funny thing, i had recorded the sfx tutorial yesterday, but ran into some trouble in the middle twice on account of not using vBrawl so i decided to re-record it. Hopefully i'll have it recorded and up by the end of the week. I'll also do the gfx one at that time as well.

    (i'll also update the tool since the current version is basically broken)
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    « Reply #6918 on: August 06, 2014, 08:32:06 PM »


    Anybody have any idea how to assign custom victory themes to clones? i'm trying to assign a victory theme to shadow. don't really want him to have sonics
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    « Reply #6919 on: August 06, 2014, 09:15:23 PM »


    Anybody have any idea how to assign custom victory themes to clones? i'm trying to assign a victory theme to shadow. don't really want him to have sonics

    secretchaos posted that a while ago.
    And here you go:

    Open the slot config of the fighter you want to edit with a hex editor, then go to that offset and fill in the value that corresponds with the song you want them to use for their victory theme.

    So for instance Mario on default has his set to 00 00 28 3D, but if I wanted him to use say the SSE results bgm I'd change that to 00 00 28 24 and it would load up that track instead.
    I've got an incomplete list of in game song ids here if you want to mess with it, but it doesn't include the victory themes. You can get them by looking at the config template of the character's who you want to use though.


    Code:
     26F9 Menu 1
    26FA Menu 1
    26FB Menu 2
    26FC Battlefield
    26FD Final Destination
    26FF Online Practice Stage
    2700 Results Display Screen
    2701 Tournament Registration
    2702 Tournament Grid
    2703 Tournament Match End
    2705 Classic: Results Screen
    2706 ENDING
    2707 All-Star Rest Area
    2708 Home-Run Contest
    2709 Cruel Brawl
    270A Boss Battle
    270B Trophy Gallery
    270C Sticker Album / Album / Chronicle
    270D Coin Launcher
    270F Stage Builder
    2712 Target Smash!!
    2713 Credits
    2714 Ground Theme (Super Mario Bros.)
    2715 Underground Theme (Super Mario Bros.)
    2716 Underwater Theme (Super Mario Bros.)
    2717 Underground Theme (Super Mario Land)
    2718 Airship Theme (Super Mario Bros. 3)
    2719 Castle / Boss Fortress (Super Mario World / SMB 3)
    271A Title / Ending (Super Mario World)
    271B Main Theme (New Super Mario Bros.)
    271C Luigi's Mansion Theme
    271D Gritzy Desert
    271E MLRPG02 (Unused)
    271F MORINOKINOKO (Unused)
    2720 Delfino Plaza
    2721 Ricco Harbor
    2722 Main Theme (Super Mario 64)
    2723 Ground Theme 2 (Super Mario Bros.)
    2724 Mario Bros.
    2725 Mario Circuit
    2726 Luigi Circuit
    2727 Waluigi Pinball
    2728 Rainbow Road
    2729 Jungle Level Ver.2
    272A The Map Page / Bonus Level
    272B Opening (Donkey Kong)
    272C Donkey Kong
    272D King K.Rool / Ship Deck 2
    272E Bramble Blast
    272F Battle for Storm Hill
    2730 Jungle Level
    2731 25m BGM
    2732 DK Jungle 1 Theme (Barrel Blast)
    2733 Title (The Legend of Zelda)
    2734 Main Theme (The Legend of Zelda)
    2735 Great Temple / Temple
    2736 The Dark World
    2737 Hidden Mountain & Forest
    2738 KAZENOSAKANA (Unused)
    2739 Tal Tal Heights
    273A Hyrule Field Theme
    273B Ocarina of Time Medley
    273C Song of Storms
    273D Molgera Battle
    273E Village of the Blue Maiden
    273F Gerudo Valley
    2740 Termina Field
    2741 Dragon Roost Island
    2742 The Great Sea
    2743 Main Theme (Twilight Princess)
    2744 The Hidden Village
    2745 Midna's Lament
    2746 Main Theme (Metroid)
    2747 Norfair
    2748 Ending (Metroid)
    2749 Vs. Ridley
    274A Theme of Samus Aran, Space Warrior
    274B Sector 1
    274C Opening / Menu (Metroid Prime)
    274D Vs. Parasite Queen
    274E Vs. Meta Ridley
    274F Multiplayer (Metroid Prime 2)
    2750 Ending (Yoshi's Story)
    2751 Obstacle Course
    2752 Yoshi's Island
    2753 [censored]IE (Unused)
    2754 Flower Field
    2755 Wildlands
    2756 ATHLETIC2 (Unused)
    2757 The Legendary Air Ride Machine
    2758 King Dedede's Theme
    2759 Boss Theme Medley
    275A Butter Building
    275B Gourmet Race
    275C Meta Knight's Revenge
    275D Vs. Marx
    275E 0 Battle
    275F Forest / Nature Area
    2760 Checker Knights
    2761 Frozen Hillside
    2762 Squeak Squad Theme
    2763 Main Theme (Star Fox)
    2764 Corneria
    2765 Main Theme (Star Fox 64)
    2766 Area 6
    2767 Star Wolf
    2768 COMMAND (Unused)
    2769 Space Battleground
    276A Break Through the Ice
    276B Star Wolf (Star Fox: Assault)
    276C Space Armada
    276D Area 6 Ver. 2
    276E Pokémon Main Theme
    276F Pokémon Center
    2770 Road to Viridian City (From Pallet Town / Pewter City)
    2771 Pokémon Gym / Evolution
    2772 Wild Pokémon Battle! (Ruby / Sapphire)
    2773 Victory Road
    2774 Wild Pokémon Battle! (Diamond / Pearl)
    2775 Dialga / Palkia Battle at Spear Pillar!
    2776 Team Galactic Battle!
    2777 Route 209
    2778 Mute City
    2779 White Land
    277A Fire Field
    277B Car Select
    277C Dream Chaser
    277D Devil's Call in Your Heart
    277E Climb Up! And Get The Last Chance!
    277F Brain Cleaner
    2780 Shotgun Kiss
    2781 Planet Colors
    2783 Fire Emblem Theme
    2784 Shadow Dragon Medley
    2785 With Mila's Divine Protection (Celica Map 1)
    2787 Preparing to Advance
    2788 Winning Road - Roy's Hope
    2789 Attack
    278A Against the Dark Knight
    278B Crimean Army Sortie
    278C Power-Hungry Fool
    278D Victory Is Near
    278E Ike's Theme
    278F Snowman
    2790 SENTOUONIISAN (Unused)
    2791 EIGHTMELODIES (Unused)
    2792 SMILEANDTEARS (Unused)
    2793 Humoresque of a Little Dog
    2794 BECAUSE (Unused)
    2795 Porky's Theme
    2796 Mother 3 Love Theme
    2797 Unfounded Revenge / Smashing Song of Praise
    2798 You Call This a Utopia?!
    2799 World Map (Pikmin 2)
    279A Forest of Hope
    279B Environmental Noises
    279C Ai no Uta
    279D Tane no Uta
    279E Main Theme (Pikmin)
    279F Stage Clear / Title (Pikmin)
    27A0 Ai no Uta (French Version)
    27A1 WarioWare, Inc.
    27A2 WarioWare, Inc. Medley
    27A3 Mona Pizza's Song (Japanese Version)
    27A4 Mona Pizza's Song (English Version)
    27A5 Mike's Song (Japanese Version)
    27A6 Mike's Song (English Version)
    27A7 Ashley's Song (Japanese Version)
    27A8 Ashley's Song (English Version)
    27B3 Title (Animal Crossing)
    27B4 Go K.K. Rider!
    27B5 2:00 a.m.
    27B6 RADIOTAISO (Unused)
    27B7 The Roost
    27B8 Town Hall and Tom Nook's Store
    27B9 K.K. Crusin'
    27BA K.K. Western
    27BB K.K. Gumbo
    27BC Rockin' K.K.
    27BD DJ K.K.
    27BE K.K. Condor
    27BF Underworld
    27C0 Title (Kid Icarus)
    27C1 Skyworld
    27C2 Kid Icarus Original Medley
    27C3 Famicom Medley
    27C4 Gyromite
    27C5 SPORTSMEDLEY (Unused)
    27C6 Chill (Dr. Mario)
    27C7 Clu Clu Land
    27C8 Balloon Trip
    27C9 Ice Climber
    27CA Shin Onigashima
    27CB Title (3D Hot Rally)
    27CC Tetris: Type A
    27CD Tetris: Type B
    27CE Tunnel Scene (X)
    27CF Power-Up Music
    27D0 Douchuumen (Nazo no Murasamejo)
    27D1 WILDTRACKS (Unused)
    27D2 PictoChat
    27D3 ELECTRO
    27D4 Flat Zone 2
    27D5 Mario Tennis / Mario Golf
    27D6 Lip's Theme (Panel de Pon)
    27D7 Marionation Gear
    27D8 Title (Big Brain Academy)
    27D9 Golden Forest (1080Snowboarding)
    27DA Mii Channel
    27DB Wii Shop Channel
    27DC Battle Scene / Final Boss (Golden Sun)
    27DD Shaberu! DS Cooking Navi
    27DE Excite Truck
    27DF Brain Age: Train Your Brain in Minutes a Day
    27E0 Opening Theme (Wii Sports)
    27E1 Charge! (Wii Play)
    27E2 MAINTHEME (Unused)
    27E3 Encounter
    27E4 Theme of Tara
    27E5 Yell "Dead Cell"
    27E6 Snake Eater (Instrumental)
    27E7 MGS4 Theme of Love Smash Bros. Brawl Version
    27E8 Cavern
    27E9 Battle in the Base
    27EA BEATMANIA (Unused)
    27EB Theme of Solid Snake
    27EC Calling to the Night
    27ED Credits (Super Smash Bros.)
    27EE Menu (Super Smash Bros. Melee)
    27EF Opening (Super Smash Bros. Melee)
    27F0 HOWTOPLAY (Unused)
    27F1 DXTERMINAL (Unused)
    27F2 Green Hill Zone
    27F3 Scrap Brain Zone
    27F4 Emerald Hill Zone
    27F5 Angel Island Zone
    27F6 UCANDO
    27F7 Sonic Boom
    27F8 Super Sonic Racing
    27F9 Open Your Heart
    27FA Live & Learn
    27FB Sonic Heroes
    27FC Right There, Ride On
    27FD HIS WORLD (Instrumental)
    27FE Seven Rings In Hand
    27FF Princess Peach's Castle (Melee)
    2800 Rainbow Cruise (Melee)
    2801 Jungle Japes (Melee)
    2802 Brinstar Depths (Melee)
    2803 Yoshi's Island (Melee)
    2804 Fountain of Dreams (Melee)
    2805 Green Greens (Melee)
    2806 Corneria (Melee)
    2807 Pokémon Stadium (Melee)
    2808 Poké Floats (Melee)
    2809 Big Blue (Melee)
    280A Mother (Melee)
    280B Icicle Mountain (Melee)
    280C Flat Zone (Melee)
    280D Super Mario Bros. 3 (Melee)
    280E Battle Theme (Melee)
    280F Fire Emblem (Melee)
    2810 Mach Rider (Melee)
    2811 Mother 2 (Melee)
    2812 Dr. Mario (Melee)
    2813 Battlefield (Melee)
    2815 Multi-Man Melee 1 (Melee)
    2816 Temple (Melee)
    2817 Final Destination (Melee)
    2818 Kongo Jungle (Melee)
    2819 Brinstar (Melee)
    281A Venom (Melee)
    281B Mute City (Melee)
    281C Menu (Melee)
    281D Giga Bowser (Melee)
    281F Adventure Map
    2820 Step: The Plain
    2821 Step: The Cave
    2822 Step: Subspace
    2823 Boss Battle Song 1
    2824 SSE Results (Nameless)
    2825 Boss Battle Song 2
    2826 Save Point
    2827 SSE DK Jungle (Nameless)
    2828 SSE Luigi Mansion (Nameless)
    2829 Halberd Interior (Nameless)
    282A SSE Data Select (Nameless)
    282B SSE Brinstar (Nameless)
    282C Step: Subspace Ver.2
    282D Step: Subspace Ver.3
    282E Halberd Moving (Nameless)

    And these are the song names:


    Code:
    Battlefield
    X04 - Battlefield
    T02 - Menu (Super Smash Bros. Melee)
    X25 - Battlefield Ver. 2
    W21 - Battlefield (Melee)
    W23 - Multi-Man Melee 1 (Melee)
    Final Destination
    X05 - Final Destination
    T01 - Credits (Super Smash Bros.)
    T03 - Opening (Super Smash Bros. Melee)
    W25 - Final Destination (Melee)
    W31 - Giga Bowser (Melee)
    Delfino Plaza
    A13 - Delfino Plaza
    A07 - Title / Ending (Super Mario World)
    A08 - Main Theme (New Super Mario Bros.)
    A14 - Ricco Harbor
    A15 - Main Theme (Super Mario 64)
    Luigi's Mansion
    A09 - Luigi's Mansion Theme
    A06 - Castle / Boss Fortress (Super Mario World / SMB 3)
    A05 - Airship Theme (Super Mario Bros. 3)
    Q10 - Tetris: Type A
    Q11 - Tetris: Type B
    Mushroomy Kingdom: World 1-1
    A01 - Ground Theme (Super Mario Bros.)
    A16 - Ground Theme 2 (Super Mario Bros.)
    A10 - Gritzy Desert
    Mushroomy Kingdom: World 1-2
    A02 - Underground Theme (Super Mario Bros.)
    A03 - Underwater Theme (Super Mario Bros.)
    A04 - Underground Theme (Super Mario Land)
    Mario Circuit
    A20 - Mario Circuit
    A21 - Luigi Circuit
    A22 - Waluigi Pinball
    A23 - Rainbow Road
    R05 - Mario Tennis / Mario Golf
    R14 - Excite Truck
    Q09 - Title (3D Hot Rally)
    Rumble Falls
    B01 - Jungle Level Ver.2
    B08 - Jungle Level 
    B05 - King K.Rool / Ship Deck 2
    B06 - Bramble Blast
    B07 - Battle for Storm Hill
    B10 - DK Jungle 1 Theme (Barrel Blast)
    B02 - The Map Page / Bonus Level
    Bridge of Eldin
    C02 - Main Theme (The Legend of Zelda)
    C09 - Ocarina of Time Medley
    C01 - Title (The Legend of Zelda)
    C04 - The Dark World
    C05 - Hidden Mountain & Forest
    C08 - Hyrule Field Theme
    C17 - Main Theme (Twilight Princess)
    C18 - The Hidden Village
    C19 - Midna's Lament
    Pirate Ship
    C15 - Dragon Roost Island
    C16 - The Great Sea
    C07 - Tal Tal Heights
    C10 - Song of Storms
    C13 - Gerudo Valley
    C11 - Molgera Battle
    C12 - Village of the Blue Maiden
    C14 - Termina Field
    Norfair
    D01 - Main Theme (Metroid)
    D03 - Ending (Metroid)
    D02 - Norfair
    D05 - Theme of Samus Aran, Space Warrior
    R12 - Battle Scene / Final Boss (Golden Sun)
    R07 - Marionation Gear
    Frigate Orpheon
    D04 - Vs. Ridley
    D08 - Vs. Parasite Queen
    D07 - Opening / Menu (Metroid Prime)
    D06 - Sector 1
    D09 - Vs. Meta Ridley
    D10 - Multiplayer (Metroid Prime 2)
    Yoshi's Island (Brawl)
    E02 - Obstacle Course
    E07 - Obstacle Course (Winter)
    E01 - Ending (Yoshi's Story)
    E03 - Yoshi's Island
    E05 - Flower Field
    E06 - Wildlands
    Halberd
    F06 - Meta Knight's Revenge
    F01 - The Legendary Air Ride Machine
    F05 - Gourmet Race
    F04 - Butter Building
    F02 - King Dedede's Theme
    F12 - Squeak Squad Theme
    F07 - Vs. Marx
    F08 - 0² Battle
    F03 - Boss Theme Medley
    F10 - Checker Knights
    F09 - Forest / Nature Area
    F11 - Frozen Hillside
    Lylat Cruise
    G10 - Space Armada
    G02 - Corneria
    G01 - Main Theme (Star Fox)
    G03 - Main Theme (Star Fox 64)
    G04 - Area 6
    G11 - Area 6 Ver. 2
    G05 - Star Wolf
    G09 - Star Wolf (Star Fox: Assault)
    G07 - Space Battleground
    G08 - Break Through the Ice
    Q12 - Tunnel Scene (X)
    Pokémon Stadium 2
    H01 - Pokémon Main Theme
    H03 - Road to Viridian City (From Pallet Town / Pewter City)
    H02 - Pokémon Center
    H04 - Pokémon Gym / Evolution
    H05 - Wild Pokémon Battle! (Ruby / Sapphire)
    Spear Pillar
    H06 - Victory Road
    H08 - Dialga / Palkia Battle at Spear Pillar!
    H07 - Wild Pokémon Battle! (Diamond / Pearl)
    H09 - Team Galactic Battle!
    H10 - Route 209
    Port Town Aero Drive
    I01 - Mute City
    I03 - Fire Field
    I02 - White Land
    I04 - Car Select
    I05 - Dream Chaser
    I06 - Devil's Call in Your Heart
    I07 - Climb Up! And Get The Last Chance!
    I08 - Brain Cleaner
    I09 - Shotgun Kiss
    I10 - Planet Colors
    R09 - Golden Forest (1080°Snowboarding)
    W18 - Mach Rider (Melee)
    Castle Siege
    J02 - Fire Emblem Theme
    J04 - With Mila's Divine Protection (Celica Map 1)
    J08 - Attack
    J06 - Preparing to Advance
    J07 - Winning Road - Roy's Hope
    J03 - Shadow Dragon Medley
    J13 - Ike's Theme
    J09 - Against the Dark Knight
    J10 - Crimean Army Sortie
    J11 - Power-Hungry Fool
    J12 - Victory Is Near
    W17 - Fire Emblem (Melee)
    WarioWare
    M01 - WarioWare, Inc.
    M02 - WarioWare, Inc. Medley
    M08 - Ashley's Song
    M07 - Ashley's Song (JP)
    M06 - Mike's Song
    M05 - Mike's Song (JP)
    M04 - Mona Pizza's Song
    M03 - Mona Pizza's Song (JP)
    M09 - MicroGame$ Theme 01
    M10 - MicroGame$ Theme 02
    M11 - MicroGame$ Theme 03
    M12 - MicroGame$ Theme 04
    M13 - MicroGame$ Theme 05
    M15 - MicroGame$ Theme 06
    M16 - MicroGame$ Theme 07
    M17 - MicroGame$ Theme 08
    M18 - MicroGame$ Theme 09
    Distant Planet
    L06 - Main Theme (Pikmin)
    L01 - World Map (Pikmin 2)
    L07 - Stage Clear / Title (Pikmin)
    L02 - Forest of Hope
    L04 - Ai no Uta
    L08 - Ai no Uta (French Version)
    L05 - Tane no Uta
    L03 - Environmental Noises
    R08 - Title (Big Brain Academy)
    Smashville
    N01 - Title (Animal Crossing)
    N02 - Go K.K. Rider!
    N03 - 2:00 a.m.
    N06 - Town Hall and Tom Nook's Store
    N05 - The Roost
    N07 - K.K. Crusin'
    N08 - K.K. Western
    N09 - K.K. Gumbo
    N10 - Rockin' K.K.
    N11 - DJ K.K.
    N12 - K.K. Condor
    New Pork City
    K07 - Porky's Theme
    K09 - Unfounded Revenge / Smashing Song of Praise
    K08 - Mother 3 Love Theme
    K10 - You Call This a Utopia?!
    K05 - Humoresque of a Little Dog
    K01 - Snowman
    Summit
    Q07 - Ice Climber
    Q06 - Balloon Trip
    Q08 - Shin Onigashima
    Q05 - Clu Clu Land
    W13 - Icicle Mountain (Melee)
    Skyworld
    P01 - Underworld
    P03 - Skyworld
    P02 - Title (Kid Icarus)
    P04 - Kid Icarus Original Medley
    75M
    B04 - Donkey Kong
    B03 - Opening (Donkey Kong)
    B09 - 25m BGM
    Mario Bros.
    A17 - Mario Bros.
    Q02 - Gyromite
    Q01 - Famicom Medley
    Q13 - Power-Up Music
    Q14 - Douchuumen (Nazo no Murasamejo)
    Flat Zone 2
    R04 - Flat Zone 2
    Q04 - Chill (Dr. Mario)
    W14 - Flat Zone (Melee)
    Pictochat
    R02 - PictoChat
    R10 - Mii Channel
    R11 - Wii Shop Channel
    R15 - Brain Age: Train Your Brain in Minutes a Day
    R16 - Opening Theme (Wii Sports)
    R17 - Charge! (Wii Play)
    R13 - Shaberu! DS Cooking Navi
    R06 - Lip's Theme (Panel de Pon)
    W20 - Dr. Mario (Melee)
    Shadow Moses Island
    S06 - MGS4 ~Theme of Love~ Smash Bros. Brawl Version
    S02 - Encounter
    S03 - Theme of Tara
    S08 - Battle in the Base
    S04 - Yell "Dead Cell"
    S07 - Cavern
    S05 - Snake Eater (Instrumental)
    S10 - Theme of Solid Snake
    S11 - Calling to the Night
    Green Hill Zone
    U01 - Green Hill Zone
    U04 - Angel Island Zone
    U02 - Scrap Brain Zone
    U03 - Emerald Hill Zone
    U06 - Sonic Boom
    U07 - Super Sonic Racing
    U08 - Open Your Heart
    U09 - Live & Learn
    U10 - Sonic Heroes
    U11 - Right There, Ride On
    U12 - HIS WORLD (Instrumental)
    U13 - Seven Rings In Hand
    Temple
    C03 - Great Temple / Temple
    W24 - Temple (Melee)
    Yoshi's Island (Melee)
    W05 - Yoshi's Island (Melee)
    W15 - Super Mario Bros. 3 (Melee)
    Jungle Japes
    W03 - Jungle Japes (Melee)
    W26 - Kong Jungle (Melee)
    Onett
    W12 - Mother (Melee)
    W19 - Mother 2 (Melee)
    Corneria
    W08 - Corneria (Melee)
    W28 - Venom (Melee)
    Rainbow Cruise
    W02 - Rainbow Cruise (Melee)
    W01 - Princess Peach's Castle (Melee)
    Green Greens
    W07 - Green Greens (Melee)
    W06 - Fountain of Dreams (Melee)
    Big Blue
    W11 - Big Blue (Melee)
    W29 - Mute City (Melee)
    Brinstar
    W27 - Brinstar (Melee)
    W04 - Brinstar Depths (Melee)
    Pokémon Stadium
    W09 - Pokémon Stadium (Melee)
    W16 - Battle Theme (Melee)
    W10 - Poké Floats (Melee)
    Menu
    X01 - Super Smash Bros. Brawl Main Theme
    X02 - Menu 1
    X03 - Menu 2
    W30 - Menu (Melee)
    Subspace Emissary
    Y01 - Adventure Map
    X17 - Adventure Map Ver. 2
    Y02 - Step: The Plain
    Y03 - Step: The Cave
    Y04 - Step: Subspace
    Y09 - Jungle Theme (Donkey Kong Country)
    Y10 - Airship Theme (Super Mario Bros. 3) (SSE)
    Y11 - Menu (Metroid Prime)
    Y13 - Brinstar (Metroid)
    Y14 - Step: Subspace Ver.2
    Y15 - Step: Subspace Ver.3
    Y05 - Boss Battle Song 1
    Y07 - Boss Battle Song 2
    Y08 - Save Point
    X27 - Credits
    Y16 - Ambient
    Y17 - Clear
    Victory Themes
    Z01 - Mario Series
    Z02 - Donkey Kong Series
    Z03 - Legend of Zelda Series
    Z04 - Metroid Series
    Z05 - Yoshi
    Z06 - Kirby Series
    Z07 - Star Fox Series
    Z08 - Pokémon Series
    Z10 - Captain Falcon
    Z11 - Mother Series
    Z16 - Ice Climbers
    Z17 - Fire Emblem Series
    Z18 - Mr. Game & Watch
    Z21 - Wario
    Z22 - Meta Knight
    Z23 - Pit
    Z25 - Olimar
    Z35 - R.O.B.
    Z46 - Solid Snake
    Z47 - Sonic The Hedgehog
    Other Sound Effects & Music
    X04 - How To Play
    X06 - Clear
    X07 - Online Practice Stage
    X08 - Results Display Screen
    X09 - Tournament Registration
    X10 - Tournament Grid
    X11 - Tournament Match End
    X13 - Classic: Results Screen
    X15 - All-Star Rest Area
    X16 - Home-Run Contest
    X17 - Cruel Brawl
    X18 - Boss Battle
    X19 - Trophy Gallery
    X20 - Sticker Album / Album / Chronicle
    X21 - Coin Launcher
    X22 - Classic Mode Clear
    X23 - Stage Builder
    X26 - Target Smash!!
    T05 - Master Hand
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    « Reply #6920 on: August 06, 2014, 09:41:46 PM »


    Thank you so much. Exactly what I needed
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    « Reply #6921 on: August 07, 2014, 12:32:40 AM »


    Edit: How do you make a character compatible with rotation? [I guess one only needs a stock icon, but I don't know where the rotation files are stored].
    « Last Edit: August 07, 2014, 12:35:35 AM by chocodino » Logged

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    « Reply #6922 on: August 07, 2014, 09:42:50 PM »


    On topic: Has anything happened since the Zelda/ROB/Toon Link REL?

    Off Topic: I'm going dark until the next Brawl EX update. I want to go back to playing video games so I'm stepping away until the next step goes into motion. Which is why I haven't been here or responded to anything. I'm playing Fire Emblem 1-11. Wish me luck.

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    « Reply #6923 on: August 07, 2014, 09:54:55 PM »


    sammi when will you be posting the updated one?
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    « Reply #6924 on: August 07, 2014, 10:55:03 PM »


    On topic: Has anything happened since the Zelda/ROB/Toon Link REL?

    Far as I've seen they all work decently.
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    « Reply #6925 on: August 08, 2014, 01:41:27 PM »


    Far as I've seen they all work decently.

    The Zelda one?
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    « Reply #6926 on: August 08, 2014, 04:03:33 PM »


    The Zelda one?
    Works well for me.
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    « Reply #6927 on: August 08, 2014, 05:49:06 PM »


    Does anyone know if the "Unstable Build" can brick wiis? Or does in only work on dolphin...

    P.S. Is playing on a WiiU Risky? It's what I've been doing so far.


    EDIT: Do the Zelda/Rob/Whozzit EXModules/RELs work on earlier versions of brawlex?
    « Last Edit: August 08, 2014, 06:02:11 PM by r_stronghammer » Logged


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    « Reply #6928 on: August 08, 2014, 06:58:33 PM »


    The "Unstable Build" probably has a good bit of bugs in it and the fact it hasn't been tested on an actual Wii, so it could have a slight chance of bricking your Wii.

    I have heard using a Wii U's vWii can be risky, but that is with anything involving modding or hacking in general. Just don't be stupid and 99% you should be good.

    I haven't tried the new Rels yet since I've been using the stable release. If I can get a chance, I'll test the Unstable version on my actual Wii and get back to you about your questions.
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    « Reply #6929 on: August 08, 2014, 08:17:45 PM »


    Does anyone know if the "Unstable Build" can brick wiis? Or does in only work on dolphin...

    P.S. Is playing on a WiiU Risky? It's what I've been doing so far.


    EDIT: Do the Zelda/Rob/Whozzit EXModules/RELs work on earlier versions of brawlex?

    I don't think there is any chance of bricking your Wii/WiiU. The worst that will happen is a crash.
    All of the RELs seem to work just fine, with the exception of Captain Falcon. Captain Falcon clones will crash if their final smash loads the Blue Falcon or the raceway.
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