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« Reply #2 on: January 12, 2014, 08:57:03 PM » |
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Is there a specific version of Brawl Box that will allow the re-scaling of the main bone without resulting in an "unhanded exception error"?? Because that seems to happen unless you change the scale in an Animation Model file.
Specifically we just released our current version of a Double sized Great Fox in Corneria, but the arwings and rest of the stage cannot be resized without the animations of the level glitching out during the match.
Also, changing the translations in the same fashion (within the animation file) do not seem to have any effect.
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