Eye FAIL

Started by JBG, March 27, 2010, 07:33:43 PM

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Hey guys, yes I'm back, but in a rather bad spot. You see, I've been working on my textures every now and then--and all of a sudden, when I try to replace Zelda's eyes with BrawlBox like I usually do--something goes screwy.  :>.>:

Here's what it looks like
(no this is not a final smash eye)


If soomeone could tell me what might be going wrong, that would be nice. I haven't touched the settings or anything, by the way.

Are you formatting them correctly when you insert in BrawlBox? CI8 is usually the format used for eyes.

Quote from: LookItsLink on March 27, 2010, 10:28:03 PM
Are you formatting them correctly when you insert in BrawlBox? CI8 is usually the format used for eyes.

Zelda's eye iris is a CI8 texture with an RGB5A3 palette, while her Final Smash eye is a CMPR texture.

Quote from: mnsg on March 27, 2010, 11:05:51 PM
Quote from: LookItsLink on March 27, 2010, 10:28:03 PM
Are you formatting them correctly when you insert in BrawlBox? CI8 is usually the format used for eyes.

Zelda's eye iris is a CI8 texture with an RGB5A3 palette, while her Final Smash eye is a CMPR texture.

I've got them in the CI8 format. Maybe if I tried using something else, it would fix it?

ok, well THAT didn't help...

Anybody else have any good ideas?

When replacing the texture try changing the format to CMPR. then when youve replaced it, change it back to CI8
Sig by Segtendo. Epic

The only problem with that is that then there's no palette, which willl crash the game, won't it?

Well, it didn't crash the game, it only makes the eyes copy anything that has a pallete on one of the other players.

weird stuff maynard.