Texture Gone Wrong with TextureScale and TextureTranslations

Started by DeriLoko2, January 30, 2014, 04:48:37 AM

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I tried putting two models with textures. The problem is the eye. How can I figure that out? Maybe the part of the texture went inverted or something. Also, do TextureTranslations work on textures? Because if I do that, nothing really happened. If I put a big number in there, something happened. What am I supposed to do with the TextureScale? I did it right, did I?



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