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Author Topic: Smooth Model faces in 3DS Max?  (Read 766 times)
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Brawling Moi
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« on: April 12, 2014, 12:19:16 PM »


To be neat, I want to do something like this, but with my model:
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Gamma Ridley
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    « Reply #1 on: April 12, 2014, 12:33:58 PM »


    You probably won't want to do this, since artificially smoothing the model by inflating the poly count will most certainly cause lag, but using a Turbo or Mesh Smooth modifier will accomplish what you're looking for. I'd recommend adding geometry manually and building it up until you reach a level of smoothness that you're satisfied with.
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