Smooth Model faces in 3DS Max?

Started by Brawling Moi, April 12, 2014, 06:19:16 PM

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To be neat, I want to do something like this, but with my model:

You probably won't want to do this, since artificially smoothing the model by inflating the poly count will most certainly cause lag, but using a Turbo or Mesh Smooth modifier will accomplish what you're looking for. I'd recommend adding geometry manually and building it up until you reach a level of smoothness that you're satisfied with.