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Author Topic: SSS Icons  (Read 6061 times)
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GreenCUB3D
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« on: March 31, 2010, 05:57:30 PM »


For the past 2 days, I have been trying to change the icons on the stage selection screen. No luck. I have searched arounf the net and this forum, but there has been no help.

All I want to do is change the battle field icon and preview pic, so I open Brawl box, open sc_selmap_en.pac, and change all the textures for battle field. I have been able to change the My Music and Random Stage Selection pictures, but not the actual screen. There are two questions I have.

Is there something I'm doing wrong with textures, or is there something else I need to do?
If not, were do you place the pac file? I have it in menu2 with my CSS, not pfmenu2.

Can somebody tell me what I need to do? Oh shi~
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mnsg
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    « Reply #1 on: March 31, 2010, 08:00:11 PM »


    Did you remove the _en part of the file name?  The file won't work unless you do that.
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    GreenCUB3D
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    « Reply #2 on: April 01, 2010, 01:46:22 PM »


    I have tried that, and tried that just now. It just freezes before even getting to the screen.
    I have seen other videos, and it seems that the icons in their's are the same size that they are in the beginning of the game. I have the custom SSS code that adds 2 more stages to the meele stages section, Distant Planet and Luigi's Mansion, just with the wrong music set. It can't be the code because I got it after haveing problems, thinking it would help.
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    GreenCUB3D
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    « Reply #3 on: April 01, 2010, 04:29:01 PM »


    Don't mean to double post, and I know there are other issues out there, but I really need a response.
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    Quanno
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    « Reply #4 on: April 02, 2010, 03:43:02 AM »


    I'd like to know this too. So far I changed selmap_common.pac and mu_menumain.pac but both don't work.
    both with and without _en
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    RevengeHunter
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    « Reply #5 on: April 02, 2010, 04:03:12 AM »


    Check BeyondYou's great thread http://forums.kc-mm.com/index.php?topic=5161.0 He has a fix for the freezing. Just put the SSP's in his sc_selmap.pac and then replace your old selmap in your common5.pac with the new selmap.
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    GreenCUB3D
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    « Reply #6 on: April 02, 2010, 11:27:19 AM »


    Okay, I'm still getting nothing, and have more questions -_-'.
    Do I keep the file in the menu2 folder?
    Do I get rid of the _en extension in the common5 pac file for the sc_selmap_en.pac?
    Is there ANYTHING else I need to do, cause I'm getting nothing.
    Also, when I put his selmap.pac in the menu2 folder and delete the extension, it still freezes.
    Is there a certain code I need?
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    Chuy
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    « Reply #7 on: April 02, 2010, 11:29:17 AM »


    Okay, I'm still getting nothing, and have more questions -_-'.
    Do I keep the file in the menu2 folder?
    Do I get rid of the _en extension in the common5 pac file for the sc_selmap_en.pac?
    Is there ANYTHING else I need to do, cause I'm getting nothing.
    Also, when I put his selmap.pac in the menu2 folder and delete the extension, it still freezes.
    Is there a certain code I need?
    Inject the sc_selmap into the common5 and it should work
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    GreenCUB3D
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    « Reply #8 on: April 02, 2010, 11:43:26 AM »


    Before trying, should I get rid of the selmap.pac NOT in the common5? The one still in my menu2?
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    Chuy
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    « Reply #9 on: April 02, 2010, 11:56:42 AM »


    yeah you should
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    GreenCUB3D
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    « Reply #10 on: April 02, 2010, 01:02:14 PM »


    Unfortunately, It still isn't working.
    I have the common5.pac in system/common folder.
    I have inserted, NOT REPLACED, but inserted the sc_selmap.pac into the common 5, and have replaced all the nessecary textures with the ones I want.
    I have saved it, and gotten rid of the sc_selmap.pac in my menu2 folder. I got rid of my menu2 folder overall., and it still doesn't work.
    Is there ANYTHING ELSE I need to do!
    « Last Edit: April 02, 2010, 04:54:24 PM by GreenCUB3D » Logged

    RevengeHunter
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    « Reply #11 on: April 02, 2010, 05:06:00 PM »


    The common5.pac should only be in the system folder. And you're supposed to keep the _en part so in your common5.pac there should be the new sc_selmap_en.pac with your SSPs. And what do you exactly mean with
    I have inserted, NOT REPLACED, but inserted the sc_selmap.pac into the common 5
    « Last Edit: April 02, 2010, 05:14:23 PM by Master Illusion » Logged


    GreenCUB3D
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    « Reply #12 on: April 02, 2010, 05:14:38 PM »


    Okay, I fixed that up, and I hoped that just placing the extension back on the end of sc_selmap should work.

    I still get nothing.
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    RevengeHunter
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    « Reply #13 on: April 02, 2010, 05:18:31 PM »


    I think it's because of inserting the selmap instead of replacing... Or maybe you should start over because you screwed up somewhere.
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    GreenCUB3D
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    « Reply #14 on: April 02, 2010, 05:40:52 PM »


    Master Illusion, you were right. I restarted the enitre thing again, but this time, I replaced the current selmap, instead of putting in a completely new one. I got it working. Thanks.
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